NAME
    gcloud game servers configs create - create a Game Server Config

SYNOPSIS
    gcloud game servers configs create
        (CONFIG : --deployment=DEPLOYMENT --location=LOCATION)
        --fleet-configs-file=FLEET_CONFIGS_FILE [--async]
        [--description=DESCRIPTION] [--labels=[KEY=VALUE,...]]
        [--scaling-configs-file=SCALING_CONFIGS_FILE] [GCLOUD_WIDE_FLAG ...]

DESCRIPTION
    Create a Cloud Game Server Config for a Game Server Deployment.

EXAMPLES
    To create Game Server Config 'my-config' in project 'my-project',
    deployment 'my-deployment', and location in 'global'(configs only support
    the 'global' location) run:

        $ gcloud game servers configs create my-config \
            --project=my-project --deployment=my-deployment \
            --location=global --deployment=my-deployment \
            --description=description --labels=a=x,b=y \
            --fleet-configs-file=fleet_configs.json

POSITIONAL ARGUMENTS
     Game server config resource - Cloud Game Server Config to create. The
     arguments in this group can be used to specify the attributes of this
     resource. (NOTE) Some attributes are not given arguments in this group but
     can be set in other ways. To set the project attribute:
      ◆ provide the argument config on the command line with a fully
        specified name;
      ◆ set the property core/project;
      ◆ provide the argument --project on the command line.

     This must be specified.

       CONFIG
          ID of the game server config or fully qualified identifier for the
          game server config. To set the config attribute:
          ▸ provide the argument config on the command line.

          This positional argument must be specified if any of the other
          arguments in this group are specified.

       --deployment=DEPLOYMENT
          Cloud Game Servers Deployment. To set the deployment attribute:
          ▸ provide the argument config on the command line with a fully
            specified name;
          ▸ provide the argument --deployment on the command line.

       --location=LOCATION
          Google Cloud location. To set the location attribute:
          ▸ provide the argument config on the command line with a fully
            specified name;
          ▸ provide the argument --location on the command line;
          ▸ set the property game_services/location.

REQUIRED FLAGS
     --fleet-configs-file=FLEET_CONFIGS_FILE
        Path to a JSON or YAML file that contains fleet configs. The fleet spec
        field in configs file follows Agones Fleet custom resource. Please see
        https://github.com/googleforgames/agones/blob/master/examples/simple-udp/fleet.yaml
        for example and https://agones.dev/site/docs/reference/fleet/ for Fleet
        Spec definition.

OPTIONAL FLAGS
     --async
        Return immediately, without waiting for the operation in progress to
        complete.

     --description=DESCRIPTION
        Game server config description.

     --labels=[KEY=VALUE,...]
        List of label KEY=VALUE pairs to add.

        Keys must start with a lowercase character and contain only hyphens
        (-), underscores (_), lowercase characters, and numbers. Values must
        contain only hyphens (-), underscores (_), lowercase characters, and
        numbers.

     --scaling-configs-file=SCALING_CONFIGS_FILE
        Path to a JSON or YAML file that contains scaling configs. The fleet
        autoscaler spec field in configs file follows Agones Fleet Autoscaler
        custom resource. Please see
        https://github.com/googleforgames/agones/blob/master/examples/simple-udp/fleetautoscaler.yaml
        for example and https://agones.dev/site/docs/reference/fleetautoscaler/
        for Fleet Autoscaler Spec definition. Scaling config file can also
        specifies schedules. Contents of a sample yaml file:

              - fleetAutoscalerSpec:
                  policy:
                    type: Buffer
                    buffer:
                      bufferSize: 10
                      minReplicas: 10
                      maxReplicas: 20
                name: scaling-config-2
                schedules:
                - startTime: '2020-01-01T01:00:00Z'
                  endTime: '2020-01-02T01:00:00Z'
                  cronSpec: '0 9 * * *'
                  cronJobDuration: 3600s
              - fleetAutoscalerSpec:
                  policy:
                    type: Buffer
                    buffer:
                      bufferSize: 2
                      minReplicas: 2
                      maxReplicas: 4
                name: scaling-config-1

GCLOUD WIDE FLAGS
    These flags are available to all commands: --access-token-file, --account,
    --billing-project, --configuration, --flags-file, --flatten, --format,
    --help, --impersonate-service-account, --log-http, --project, --quiet,
    --trace-token, --user-output-enabled, --verbosity.

    Run $ gcloud help for details.

API REFERENCE
    This command uses the gameservices/v1 API. The full documentation for this
    API can be found at: https://cloud.google.com/solutions/gaming/

NOTES
    These variants are also available:

        $ gcloud alpha game servers configs create

        $ gcloud beta game servers configs create

