From d5c79754be9188c2321dd40386bfdc1ac8be6c6f Mon Sep 17 00:00:00 2001 From: Jason Hall Date: Thu, 19 Dec 2024 16:23:21 -0500 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 6370646..ae7feca 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ - you can only have one of each structure - if a Rover occupied the space, it gets one free move out before building. - **Medic** - if a Rover is adjacent to a Medic HQ, they can Heal 1 HP for one action - - **Space Port** - moving into a Space Port HQ puts the Rover into orbit + - **Space Port** - moving into a Space Port HQ puts the Rover into orbit. Remove it from the board. - a Rover in orbit can descend into any unoccupied space on this board not bordering an enemy Fortification, or any unoccupied space next to the Space Port. - in multi-planetary games, Rovers in orbit can also descend into other planets. - **Factory** - each turn, a Factory can produce a new Rover for one action.