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nescript/examples/war/rng.ne

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2026-04-15 15:22:20 +00:00
// war/rng.ne — 8-bit Galois LFSR pseudo-random number generator.
//
// A classic taps = 0xB8 Galois LFSR: on every call, shift the
// state right by one and XOR with the taps polynomial if the old
// low bit was 1. The period is 255 (all non-zero states), which
// is plenty for a card shuffle.
//
// The state lives in the global `rng_state` byte declared in
// war/state.ne. Seeded from a running tick counter on title exit
// (so the jsnes golden harness gets a deterministic shuffle).
// Advance the LFSR one step and return the new state. Every caller
// treats the return value as the next random byte.
fun rand_u8() -> u8 {
var s: u8 = rng_state
var lsb: u8 = s & 1
s = s >> 1
if lsb != 0 {
s = s ^ 0xB8
}
// Guard against the degenerate all-zero state: if we ever
// roll into zero the LFSR is stuck, so reseed from a fixed
// non-zero constant. In practice this only happens on a
// bad initial seed — we start at 0xA7 so the cycle stays
// healthy.
if s == 0 {
s = 0xA7
}
rng_state = s
return s
}
// Seed the LFSR from an arbitrary byte. Zero is remapped to the
// same fallback constant rand_u8() uses so the period stays 255.
fun rng_seed(seed: u8) {
if seed == 0 {
rng_state = 0xA7
} else {
rng_state = seed
}
}