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nescript/examples/prng_demo.ne

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compiler: PRNG / edge input / palette fade / AxROM / CNROM / FCEUX labels Closes seven of the cc65/nesdoug parity gaps catalogued in docs/future-work.md in a single pass. All of the new features are gated on marker labels so programs that don't use them produce byte-identical ROM output (every pre-existing committed .nes file round-trips unchanged). Language / runtime additions: - `rand8()` / `rand16()` / `seed_rand(u16)` intrinsics backed by a 16-bit Galois LFSR (~30 bytes of runtime, ~40 cycles per draw). Reset path seeds state to 0xACE1 so the first draw is useful even without explicit seeding. - `p1.button.a.pressed` / `.released` edge-triggered input via a new ReadInputEdge IR op plus an NMI-side prev-frame snapshot into $07E6/$07E7, gated on the `__edge_input_used` marker. - `set_palette_brightness(level)` builtin mapping levels 0..8 to PPU mask emphasis bytes (`$2001`) for neslib-style screen fades. - `mapper: AxROM` (iNES 7) with automatic 32 KB PRG padding so emulators that enforce mapper-7's 32 KB page size boot cleanly. - `mapper: CNROM` (iNES 3) with a reset-time CHR bank 0 select. - `--fceux-labels <prefix>` CLI flag emitting per-bank `.nl` label files and a `.ram.nl` file for FCEUX's debugger. Tests + examples: - Five new example programs with committed .nes ROMs and pixel+audio goldens: prng_demo, edge_input_demo, palette_brightness_demo, axrom_simple, cnrom_simple. - Seven integration tests covering JSR emission, the omitted-when-unused invariant, the NMI prev-input snapshot, the correct mapper numbers for AxROM/CNROM, and negative tests for unknown button names and bad rand8 arity. - `is_intrinsic()` now runs in expression-position Call paths too, so `var x = rand8(1, 2)` errors at compile time instead of silently dropping the extra arguments.
2026-04-18 18:13:18 +00:00
// PRNG demo — sprite positions driven by the runtime PRNG.
//
review: tighten PRNG / void-intrinsic / FCEUX path handling Follow-up cleanup on the cc65 parity batch. Addresses issues found during a post-commit code review. **Correctness fixes:** - `rand8()` / `rand16()` at statement position (result discarded) were being eliminated by DCE because `op_dest` returned `Some(dest)` for Rand8/Rand16 even though the ops have a visible side effect — advancing the PRNG state. Now `op_dest` returns `None` for both, keeping the JSR regardless of liveness. New regression test `rand8_statement_survives_dce`. - Void-only intrinsics (`poke`, `seed_rand`, `set_palette_brightness`) used in expression position (e.g. `var x = seed_rand(42)`) were panicking the linker with an unresolved `__ir_fn_X` label. The analyzer now emits E0203 with a clear message; new `void_intrinsic_in_expression_position_errors` test covers all three names. - Statement-position `rand8()` / `rand16()` weren't lowered at all (they fell through to the default Call path). Now both lower to their IR op with a fresh temp that nothing reads; the JSR still runs so the PRNG state advances. - `--fceux-labels foo.nes` was producing `foo.0.nl` because `PathBuf::with_extension` replaces instead of appends. Rewritten to literally append `.<bank>.nl` / `.ram.nl` to the OsString, so users get the FCEUX-expected `foo.nes.<bank>.nl` naming. - Linker now asserts CNROM / AxROM don't accept user-declared switchable PRG banks — their page sizes don't fit the 16 KB per bank model, and silently producing a mis-sized ROM is worse than a loud panic. **PRNG cleanup:** - Removed the stream-of-consciousness comment block in `gen_prng` that described three abandoned algorithms before landing on the actual Galois LFSR. - Simplified `__rand16` to a single JSR + LDX instead of two JSRs + TAY/TYA round-trip — a single shift already produces 16 fresh bits, the doubled call just burned ~40 cycles. The golden PNG for `prng_demo` was regenerated to reflect the new sequence. - Rewrote the `gen_prng` doc comment to accurately describe the algorithm as a Galois LFSR (it was mislabelled as xorshift). - Rewrote the `gen_palette_brightness` doc comment with a proper table of level→mask mappings — the prior prose description didn't match the actual table values. **Tests:** - Three new unit tests in `linker::debug_symbols` covering the FCEUX `.nl` renderer: user-facing labels only, empty output when no user labels exist, and deterministic sorting in `.ram.nl`. - Extended `nes2_mapper_high_nibble_in_byte_8_is_zero_for_small_mappers` to cover AxROM + CNROM. - Renumbered priority list in future-work.md after removing the shipped sections (J, K, N, parts of V and Y). All 737 tests + 40/40 emulator goldens still green.
2026-04-18 18:48:55 +00:00
// Each frame draws four sprites at pseudorandom coordinates pulled
// from the Galois-LFSR `rand8()` intrinsic, plus one sprite whose
// (x, y) pair comes from a single `rand16()` draw. Exercises all
// three PRNG intrinsics (`rand8`, `rand16`, `seed_rand`) end-to-end.
// `seed_rand(0x1234)` on the first frame pins the sequence so the
// committed golden is deterministic.
compiler: PRNG / edge input / palette fade / AxROM / CNROM / FCEUX labels Closes seven of the cc65/nesdoug parity gaps catalogued in docs/future-work.md in a single pass. All of the new features are gated on marker labels so programs that don't use them produce byte-identical ROM output (every pre-existing committed .nes file round-trips unchanged). Language / runtime additions: - `rand8()` / `rand16()` / `seed_rand(u16)` intrinsics backed by a 16-bit Galois LFSR (~30 bytes of runtime, ~40 cycles per draw). Reset path seeds state to 0xACE1 so the first draw is useful even without explicit seeding. - `p1.button.a.pressed` / `.released` edge-triggered input via a new ReadInputEdge IR op plus an NMI-side prev-frame snapshot into $07E6/$07E7, gated on the `__edge_input_used` marker. - `set_palette_brightness(level)` builtin mapping levels 0..8 to PPU mask emphasis bytes (`$2001`) for neslib-style screen fades. - `mapper: AxROM` (iNES 7) with automatic 32 KB PRG padding so emulators that enforce mapper-7's 32 KB page size boot cleanly. - `mapper: CNROM` (iNES 3) with a reset-time CHR bank 0 select. - `--fceux-labels <prefix>` CLI flag emitting per-bank `.nl` label files and a `.ram.nl` file for FCEUX's debugger. Tests + examples: - Five new example programs with committed .nes ROMs and pixel+audio goldens: prng_demo, edge_input_demo, palette_brightness_demo, axrom_simple, cnrom_simple. - Seven integration tests covering JSR emission, the omitted-when-unused invariant, the NMI prev-input snapshot, the correct mapper numbers for AxROM/CNROM, and negative tests for unknown button names and bad rand8 arity. - `is_intrinsic()` now runs in expression-position Call paths too, so `var x = rand8(1, 2)` errors at compile time instead of silently dropping the extra arguments.
2026-04-18 18:13:18 +00:00
game "PRNG Demo" {
mapper: NROM
}
var seeded: u8 = 0
on frame {
if seeded == 0 {
// Pin the seed so the recording is deterministic. The
// runtime forces bit 0 of the low byte high so a zero
// seed doesn't stick the LFSR.
seed_rand(0x1234)
seeded = 1
}
// Four random sprites per frame. Each call pulls fresh
// entropy from the shared PRNG state, so the positions
// drift over time instead of staying fixed.
var x1: u8 = rand8()
var y1: u8 = rand8()
draw Ball at: (x1, y1)
var x2: u8 = rand8()
var y2: u8 = rand8()
draw Ball at: (x2, y2)
// rand16() returns u16; truncate to u8 for the draw.
var r: u16 = rand16()
var x3: u8 = r as u8
var y3: u8 = (r >> 8) as u8
draw Ball at: (x3, y3)
var x4: u8 = rand8()
var y4: u8 = rand8()
draw Ball at: (x4, y4)
}
start Main