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Codegen: on_scanline per-state dispatch + NMI reload
Extends the \`on_scanline\` codegen to support multiple scanline handlers across states: - \`__irq_user\` now dispatches by \`current_state\`: each state with a scanline handler gets a CMP/BNE/JSR entry in the dispatch table. States without a handler fall through to just acknowledge the IRQ. - New \`__ir_mmc3_reload\` helper that (re)loads the MMC3 counter latch based on \`current_state\`. States without a scanline handler fall through to disable the IRQ (\$E000 write). - Linker detects the \`__ir_mmc3_reload\` label in user code and splices a JSR into it at the top of the NMI handler, so the counter is reloaded once per frame with the current state's target scanline. - IRQ handler no longer re-enables IRQ on ACK (the NMI reload now handles that) so it won't fire multiple times per frame. - Program init chooses the start state's scanline count (if any) or the first scanline handler found as a fallback. Also fixes \`dump_asm\`: a \`NOP\` with a \`Label\` operand is a label definition, but any other opcode with a \`Label\` operand is a real instruction like \`JSR foo\`. The old dump was hiding JSR/JMP targets. https://claude.ai/code/session_01W6eQFStA66EuMKHUFo2rx3
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4 changed files with 127 additions and 26 deletions
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src/main.rs
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src/main.rs
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@ -90,10 +90,18 @@ fn main() {
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}
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fn dump_asm(instructions: &[nescript::asm::Instruction]) {
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use nescript::asm::{AddressingMode, Opcode};
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for inst in instructions {
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if let nescript::asm::AddressingMode::Label(name) = &inst.mode {
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println!("{name}:");
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continue;
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// A bare `NOP` with a `Label` operand is a label *definition*
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// (the pseudo-instruction the codegen emits when marking a
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// position). Any other opcode with `Label` mode is an actual
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// instruction like `JSR foo` or `JMP bar`, so we show the
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// opcode + target.
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if inst.opcode == Opcode::NOP {
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if let AddressingMode::Label(name) = &inst.mode {
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println!("{name}:");
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continue;
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}
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}
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println!(" {:?} {:?}", inst.opcode, inst.mode);
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}
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