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lang: NES 2.0 headers and u16 struct fields
Implements two items from docs/future-work.md's language-feature gaps:
NES 2.0 header support: `RomBuilder` gains a `header_format` field
and a matching `enable_nes2()` method. When enabled, byte 7 bits 2-3
are set to `10` and bytes 8-15 are populated per the NES 2.0 spec
(submapper, PRG/CHR MSBs, PRG/CHR RAM, timing). The header stays
16 bytes. Programs opt in via `game Foo { header: nes2 }`; the
default remains iNES 1.0 so every committed example ROM is byte
identical. `validate_ines` now detects and reports which format it
parsed.
u16 struct fields: the analyzer's `register_struct` accepts `u16`
fields with a two-byte size and the struct-variable allocator tracks
per-field sizes so the synthesized `pos.x`/`pos.y` globals get the
right address span. IR lowering's `LValue::Field` and
`Expr::FieldAccess` follow the same wide path as u16 globals, and
struct-literal initialization writes both bytes for u16 fields.
Array and nested-struct fields stay rejected with a clearer
message. Existing u8/i8/bool struct programs are unaffected.
https://claude.ai/code/session_01MaNVcDmK9gsspRkdxowQAM
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13 changed files with 588 additions and 26 deletions
102
src/rom/mod.rs
102
src/rom/mod.rs
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@ -1,7 +1,7 @@
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#[cfg(test)]
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mod tests;
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use crate::parser::ast::{Mapper, Mirroring};
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use crate::parser::ast::{HeaderFormat, Mapper, Mirroring};
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/// iNES header magic bytes
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const INES_MAGIC: [u8; 4] = [0x4E, 0x45, 0x53, 0x1A]; // "NES\x1A"
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@ -20,6 +20,12 @@ const CHR_BANK_SIZE: usize = 8192;
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/// call [`RomBuilder::set_prg_banks`] the builder writes each bank
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/// back-to-back in the order you provided. The iNES header's PRG
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/// bank count always reflects the actual number of 16 KB slots.
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///
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/// By default the builder emits an iNES 1.0 header. Call
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/// [`RomBuilder::enable_nes2`] to opt into the NES 2.0 header format,
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/// which is backwards-compatible (byte 7 bits 2-3 are set to `10`)
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/// and populates bytes 8-15 per the NES 2.0 spec. The header remains
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/// 16 bytes either way.
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pub struct RomBuilder {
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/// One Vec per 16 KB PRG bank, in physical order. An empty
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/// outer Vec means no PRG has been set yet; a single inner Vec
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@ -28,6 +34,7 @@ pub struct RomBuilder {
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chr_data: Vec<u8>,
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mapper: u8,
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mirroring: Mirroring,
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header_format: HeaderFormat,
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}
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impl RomBuilder {
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@ -37,6 +44,7 @@ impl RomBuilder {
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chr_data: Vec::new(),
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mapper: 0, // NROM
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mirroring,
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header_format: HeaderFormat::Ines1,
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}
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}
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@ -45,6 +53,14 @@ impl RomBuilder {
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self.mapper = mapper;
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}
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/// Opt into the NES 2.0 header format. Bytes 7 bits 2-3 are
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/// set to `10` to mark the header as NES 2.0, and bytes 8-15
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/// are populated with the extended metadata. The header is
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/// still exactly 16 bytes.
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pub fn enable_nes2(&mut self) {
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self.header_format = HeaderFormat::Nes2;
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}
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/// Set the PRG ROM data as a single bank. Will be padded to fill
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/// 16 KB or 32 KB. Equivalent to calling `set_prg_banks` with a
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/// one- or two-element Vec depending on whether the data crosses
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@ -108,10 +124,11 @@ impl RomBuilder {
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let mut rom = Vec::with_capacity(16 + prg_size + chr_size);
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// iNES header (16 bytes)
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// iNES header (16 bytes — NES 2.0 is the same size, it just
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// reinterprets bytes 7-15).
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rom.extend_from_slice(&INES_MAGIC);
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rom.push(prg_banks as u8); // PRG ROM banks (16 KB units)
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rom.push(chr_banks as u8); // CHR ROM banks (8 KB units)
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rom.push(prg_banks as u8); // PRG ROM banks (16 KB units) — low 8 bits
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rom.push(chr_banks as u8); // CHR ROM banks (8 KB units) — low 8 bits
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// Flags 6: mirroring, mapper low nibble
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let mut flags6 = match self.mirroring {
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@ -121,12 +138,47 @@ impl RomBuilder {
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flags6 |= (self.mapper & 0x0F) << 4;
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rom.push(flags6);
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// Flags 7: mapper high nibble
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let flags7 = self.mapper & 0xF0;
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// Flags 7: mapper high nibble plus header-format marker.
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// NES 2.0 sets bits 2-3 to `10`; iNES 1.0 leaves them at `00`.
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let mut flags7 = self.mapper & 0xF0;
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if self.header_format == HeaderFormat::Nes2 {
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flags7 |= 0b0000_1000;
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}
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rom.push(flags7);
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// Bytes 8-15: padding zeros
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rom.extend_from_slice(&[0u8; 8]);
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// Bytes 8-15. For iNES 1.0 these are zero-padded. For NES 2.0
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// they carry the extended metadata described in the spec:
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//
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// byte 8 — mapper high nibble (bits 8-11) + submapper (0)
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// byte 9 — PRG ROM size MSB (0) | CHR ROM size MSB (0)
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// byte 10 — PRG RAM / EEPROM size (0)
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// byte 11 — CHR RAM size (0 — we use CHR ROM)
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// byte 12 — CPU/PPU timing (0 = NTSC)
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// byte 13 — mapper-specific (0)
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// byte 14 — miscellaneous ROMs (0)
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// byte 15 — default expansion device (0)
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//
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// Since we never exceed 4 MB of PRG or 2 MB of CHR, don't use
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// submappers, and don't have CHR RAM or miscellaneous ROMs,
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// most of these stay zero. Only the mapper high nibble in
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// byte 8 can be non-zero for mappers numbered >= 256.
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match self.header_format {
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HeaderFormat::Ines1 => rom.extend_from_slice(&[0u8; 8]),
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HeaderFormat::Nes2 => {
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// byte 8 low nibble would hold mapper bits 8-11;
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// since `self.mapper` is a u8 it's always zero here.
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// High nibble would hold the submapper, which we
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// never use.
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rom.push(0); // byte 8
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rom.push(0); // byte 9: PRG/CHR size MSBs
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rom.push(0); // byte 10: PRG RAM / EEPROM
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rom.push(0); // byte 11: CHR RAM
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rom.push(0); // byte 12: NTSC timing
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rom.push(0); // byte 13: mapper-specific
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rom.push(0); // byte 14: miscellaneous ROMs
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rom.push(0); // byte 15: default expansion device
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}
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}
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// PRG ROM data: each bank padded to 16 KB, concatenated.
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for mut bank in prg_banks_vec {
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@ -145,7 +197,11 @@ impl RomBuilder {
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}
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}
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/// Validate that a byte slice looks like a valid iNES ROM.
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/// Validate that a byte slice looks like a valid iNES ROM. Accepts
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/// both iNES 1.0 and NES 2.0 headers — the former treats bytes 8-15
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/// as zero-padded, the latter as extended metadata. The returned
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/// [`RomInfo`] reports which format was detected in `header_format`
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/// so callers can distinguish the two.
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pub fn validate_ines(data: &[u8]) -> Result<RomInfo, &'static str> {
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if data.len() < 16 {
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return Err("file too small for iNES header");
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@ -168,13 +224,38 @@ pub fn validate_ines(data: &[u8]) -> Result<RomInfo, &'static str> {
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Mirroring::Vertical
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};
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let mapper = (data[6] >> 4) | (data[7] & 0xF0);
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// Header format is encoded in byte 7 bits 2-3. `10` (binary)
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// means NES 2.0; anything else is iNES 1.0.
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let header_format = if data[7] & 0x0C == 0x08 {
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HeaderFormat::Nes2
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} else {
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HeaderFormat::Ines1
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};
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// iNES 1.0: mapper number is the low nibble of byte 6 plus the
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// high nibble of byte 7. NES 2.0 extends this with bits 8-11 in
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// byte 8's low nibble — we decode that too, even though we
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// never emit mappers >= 256 ourselves.
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let mut mapper = (data[6] >> 4) | (data[7] & 0xF0);
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if header_format == HeaderFormat::Nes2 {
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// Mapper field is 12 bits in NES 2.0; the high nibble in
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// byte 8 would push the mapper number past a u8. We still
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// only return the low 8 bits here since NEScript never
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// emits mappers beyond NROM/MMC1/UxROM/MMC3.
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let mapper_high = data[8] & 0x0F;
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if mapper_high != 0 {
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// Can't fit in a u8 — callers that care about high
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// mapper bits should read the header directly.
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mapper = mapper.wrapping_add(mapper_high << 4);
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}
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}
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Ok(RomInfo {
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prg_banks,
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chr_banks,
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mapper,
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mirroring,
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header_format,
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})
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}
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@ -184,6 +265,7 @@ pub struct RomInfo {
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pub chr_banks: usize,
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pub mapper: u8,
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pub mirroring: Mirroring,
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pub header_format: HeaderFormat,
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}
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/// Map a `Mapper` enum variant to its iNES mapper number.
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