mirror of
https://github.com/imjasonh/nescript
synced 2026-07-09 17:28:00 +00:00
Implement NEScript compiler Milestone 1 ("Hello Sprite")
Complete implementation of the NEScript compiler pipeline for M1: - Lexer: full tokenization with hex/binary/decimal literals, all keywords, operators - Parser: recursive descent with Pratt expression parsing (M1 subset) - Analyzer: symbol resolution, type checking, memory allocation - 6502 Assembler: full opcode encoding table (~150 valid combinations) - Code Generator: AST → 6502 instructions (direct, no IR for M1) - Runtime: NES hardware init, NMI handler, controller read, OAM DMA - Linker: NROM layout, vector table, palette loading, CHR data - ROM Builder: iNES header generation, PRG/CHR padding - CLI: `build` and `check` subcommands via clap 143 tests across all modules: - 22 lexer tests (literals, keywords, operators, error recovery) - 18 parser tests (expressions, statements, game structure, errors) - 7 analyzer tests (symbol resolution, memory allocation, transitions) - 30 assembler tests (every addressing mode, label resolution) - 7 codegen tests (var init, arithmetic, buttons, draw, comparisons) - 11 runtime tests (init sequence, NMI handler, controller read) - 10 ROM builder tests (iNES format, mirroring, banking, validation) - 5 linker tests (vector table, CHR data, palette loading) - 7 integration tests (end-to-end compilation, error detection) CI: GitHub Actions for check, fmt, clippy, test Pre-commit: script for local fmt + clippy + test validation https://claude.ai/code/session_01W6eQFStA66EuMKHUFo2rx3
This commit is contained in:
parent
1fca6864ac
commit
39ca246151
32 changed files with 6306 additions and 0 deletions
17
tests/integration/hello_sprite.ne
Normal file
17
tests/integration/hello_sprite.ne
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
game "Hello Sprite" {
|
||||
mapper: NROM
|
||||
}
|
||||
|
||||
var px: u8 = 128
|
||||
var py: u8 = 120
|
||||
|
||||
on frame {
|
||||
if button.right { px += 2 }
|
||||
if button.left { px -= 2 }
|
||||
if button.down { py += 2 }
|
||||
if button.up { py -= 2 }
|
||||
|
||||
draw Smiley at: (px, py)
|
||||
}
|
||||
|
||||
start Main
|
||||
Loading…
Add table
Add a link
Reference in a new issue