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Add debug.log and debug.assert statements
Parser: - debug.log(expr, ...) and debug.assert(cond) syntax - parse_debug_statement() handles both methods - New AST variants: Statement::DebugLog and Statement::DebugAssert Codegen: - CodeGen::with_debug(bool) to toggle debug instrumentation - DebugLog writes each expression to $4800 (Mesen debug port) - DebugAssert evaluates condition; on false, writes $FF to $4800 + BRK - Both are stripped entirely when debug_mode = false (release builds) CLI: - --debug flag now wired through to CodeGen - Without --debug, all debug statements produce zero bytes Analyzer: - Type-checks DebugAssert condition as bool - Walks DebugLog args for reads (used_vars tracking) IR lowering: - DebugLog/DebugAssert are no-ops (codegen handles them directly) 254 tests (5 new: 3 parser + 2 codegen). https://claude.ai/code/session_01W6eQFStA66EuMKHUFo2rx3
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8 changed files with 199 additions and 3 deletions
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@ -239,6 +239,12 @@ pub enum Statement {
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LoadBackground(String, Span),
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SetPalette(String, Span),
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Scroll(Expr, Expr, Span),
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/// debug.log(expr, ...) — writes values to the emulator debug port.
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/// Stripped in release mode.
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DebugLog(Vec<Expr>, Span),
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/// debug.assert(cond) — runtime check, halts on failure.
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/// Stripped in release mode.
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DebugAssert(Expr, Span),
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}
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#[derive(Debug, Clone)]
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