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Sprite resolution, asset wiring, shift-assign, unreachable state warning

Sprite/asset pipeline:
- Linker::link_with_assets() places sprite CHR data in ROM at correct tile
- assets::resolve_sprites() walks Program for inline sprite bytes
- CodeGen::with_sprites() maps sprite names to tile indices
- gen_draw() uses correct tile index from sprite declarations
- main.rs wires the full resolution pipeline

Shift-assign operators (<<= and >>=):
- AssignOp::ShiftLeftAssign and ShiftRightAssign variants
- Parser handles in both statement and array index contexts
- Codegen emits ASL A / LSR A
- IR lowering maps to ShiftLeft/ShiftRight ops

Unreachable state warning (W0104):
- BFS from start state finds reachable states via transitions
- States not reached produce W0104 warning

Error polish helpers:
- suggest_var_name() for "did you mean" suggestions
- emit_undefined_var() for E0502 with typo hints
- Used by analyzer for better diagnostics

242 tests pass, clippy clean.

https://claude.ai/code/session_01W6eQFStA66EuMKHUFo2rx3
This commit is contained in:
Claude 2026-04-12 10:01:44 +00:00
parent 5d2d242520
commit 6430c3a935
No known key found for this signature in database
13 changed files with 737 additions and 17 deletions

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@ -254,3 +254,179 @@ fn analyze_break_outside_loop() {
"break outside loop should produce E0203, got: {errors:?}"
);
}
#[test]
fn analyze_unused_variable_warning() {
// `ghost` is declared but never read (only the initializer runs).
// It should trigger a W0103 warning.
let (prog, diags) = parser::parse(
r#"
game "Test" { mapper: NROM }
var ghost: u8 = 0
on frame { wait_frame }
start Main
"#,
);
assert!(diags.is_empty(), "parse errors: {diags:?}");
let result = analyze(&prog.unwrap());
assert!(
result.diagnostics.iter().any(|d| d.code == ErrorCode::W0103
&& d.level == crate::errors::Level::Warning
&& d.message.contains("ghost")),
"expected W0103 for unused var 'ghost', got: {:?}",
result.diagnostics
);
// And no hard errors.
assert!(
result.diagnostics.iter().all(|d| !d.is_error()),
"unexpected hard errors: {:?}",
result.diagnostics
);
}
#[test]
fn analyze_unused_variable_no_warning_when_read() {
// `counter` is both written and read (in the `if` condition),
// so W0103 should NOT fire for it.
let (prog, diags) = parser::parse(
r#"
game "Test" { mapper: NROM }
var counter: u8 = 0
on frame {
counter = counter + 1
if counter > 60 { wait_frame }
}
start Main
"#,
);
assert!(diags.is_empty(), "parse errors: {diags:?}");
let result = analyze(&prog.unwrap());
assert!(
!result
.diagnostics
.iter()
.any(|d| d.code == ErrorCode::W0103 && d.message.contains("counter")),
"did not expect W0103 for read variable 'counter', got: {:?}",
result.diagnostics
);
}
#[test]
fn analyze_unused_variable_underscore_prefix_silences() {
// A leading underscore silences the W0103 warning, matching Rust's
// convention for intentionally-unused names.
let (prog, diags) = parser::parse(
r#"
game "Test" { mapper: NROM }
var _reserved: u8 = 0
on frame { wait_frame }
start Main
"#,
);
assert!(diags.is_empty(), "parse errors: {diags:?}");
let result = analyze(&prog.unwrap());
assert!(
!result
.diagnostics
.iter()
.any(|d| d.code == ErrorCode::W0103),
"did not expect W0103 for underscore-prefixed var, got: {:?}",
result.diagnostics
);
}
#[test]
fn analyze_unreachable_state_warning() {
// `Orphan` is never reached from `Main` — W0104 should fire.
let (prog, diags) = parser::parse(
r#"
game "Test" { mapper: NROM }
state Main {
on frame { wait_frame }
}
state Orphan {
on frame { wait_frame }
}
start Main
"#,
);
assert!(diags.is_empty(), "parse errors: {diags:?}");
let result = analyze(&prog.unwrap());
assert!(
result
.diagnostics
.iter()
.any(|d| d.code == ErrorCode::W0104 && d.message.contains("Orphan")),
"expected W0104 for unreachable state 'Orphan', got: {:?}",
result.diagnostics
);
// And no hard errors.
assert!(
result.diagnostics.iter().all(|d| !d.is_error()),
"unexpected hard errors: {:?}",
result.diagnostics
);
}
#[test]
fn analyze_reachable_state_no_warning() {
// Both states are reachable: Main transitions to Other, and Other
// transitions back to Main. Neither should trigger W0104.
let (prog, diags) = parser::parse(
r#"
game "Test" { mapper: NROM }
state Main {
on frame { transition Other }
}
state Other {
on frame { transition Main }
}
start Main
"#,
);
assert!(diags.is_empty(), "parse errors: {diags:?}");
let result = analyze(&prog.unwrap());
assert!(
!result
.diagnostics
.iter()
.any(|d| d.code == ErrorCode::W0104),
"did not expect any W0104 warnings, got: {:?}",
result.diagnostics
);
}
#[test]
fn analyze_undefined_variable_emits_e0502() {
// `ghosy` does not exist; analyzer should emit E0502 and — thanks to
// the suggestion helper — hint at `ghost` which is the close match.
let (prog, diags) = parser::parse(
r#"
game "Test" { mapper: NROM }
var ghost: u8 = 0
var score: u8 = 0
on frame {
score = ghosy + 1
}
start Main
"#,
);
assert!(diags.is_empty(), "parse errors: {diags:?}");
let result = analyze(&prog.unwrap());
let diag = result
.diagnostics
.iter()
.find(|d| d.code == ErrorCode::E0502)
.expect("expected E0502 for undefined variable 'ghosy'");
assert!(
diag.message.contains("ghosy"),
"E0502 message should mention 'ghosy', got: {}",
diag.message
);
assert_eq!(
diag.help.as_deref(),
Some("did you mean 'ghost'?"),
"expected suggestion for 'ghost', got: {:?}",
diag.help
);
}