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README: list new language features and examples
Updates the feature list to mention structs, enums, for loops,
match, inline asm + \`{var}\` substitution, \`poke\`/\`peek\`
intrinsics, and the new \`--memory-map\` / \`--call-graph\`
diagnostics. Adds the two new examples (structs_enums_for and
inline_asm_demo) to the table.
https://claude.ai/code/session_01W6eQFStA66EuMKHUFo2rx3
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README.md
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README.md
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@ -42,14 +42,18 @@ start Main
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## Features
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- **Game-aware syntax** -- states, sprites, palettes, and input are first-class constructs
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- **Full type system** -- `u8`, `i8`, `u16`, `bool`, fixed-size arrays (`u8[N]`)
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- **Full type system** -- `u8`, `i8`, `u16`, `bool`, fixed-size arrays (`u8[N]`), `enum`, `struct`
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- **Rich control flow** -- `if`/`else`, `while`, `for i in 0..N`, `loop`, `match`
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- **Functions** -- with parameters, return types, `inline` hint, recursion detection
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- **State machines** -- `state` with `on enter`, `on exit`, `on frame` handlers
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- **Compile-time safety** -- call depth limits, recursion detection, type checking
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- **Optimizer** -- constant folding, dead code elimination, strength reduction
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- **Multiple mappers** -- NROM, MMC1, UxROM, MMC3
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- **State machines** -- `state` with `on enter`, `on exit`, `on frame`, `on scanline(N)` handlers
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- **Compile-time safety** -- call depth limits, recursion detection, type checking, unused-var warnings
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- **IR-based optimizer** -- constant folding, dead code elimination, strength reduction, copy propagation, peephole passes
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- **Multiple mappers** -- NROM, MMC1, UxROM, MMC3 (including scanline IRQ dispatch)
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- **Asset pipeline** -- PNG-to-CHR conversion, palette definitions, inline tile data
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- **Debug support** -- `--debug` flag, source maps, Mesen-compatible symbol export
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- **Inline assembly** -- `asm { ... }` with `{var}` substitution, plus `raw asm { ... }` for verbatim blocks
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- **Hardware intrinsics** -- `poke(addr, value)` / `peek(addr)` for direct register access
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- **Debug support** -- `--debug` flag, source maps, Mesen-compatible symbol export, `debug.log` / `debug.assert`
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- **Compile-time diagnostics** -- `--dump-ir`, `--memory-map`, `--call-graph` flags
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- **Single binary** -- no dependencies on ca65, Python, or any external tools
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## Documentation
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@ -70,6 +74,8 @@ start Main
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| [`state_machine.ne`](examples/state_machine.ne) | State transitions, on enter/exit, timers |
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| [`sprites_and_palettes.ne`](examples/sprites_and_palettes.ne) | Inline CHR data, palettes, scroll, type casting |
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| [`mmc1_banked.ne`](examples/mmc1_banked.ne) | MMC1 mapper, bank declarations, multiply |
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| [`structs_enums_for.ne`](examples/structs_enums_for.ne) | Structs, enums, `for` loops, struct literals |
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| [`inline_asm_demo.ne`](examples/inline_asm_demo.ne) | Inline asm with `{var}` substitution, `poke`/`peek` |
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## Compiler Commands
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