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audio: complete the subsystem — asset pipeline, user decls, tracker-style driver

The audio subsystem was a sketch: `play name` / `start_music name` /
`stop_music` parsed, lowered, and emitted a few hardcoded register
writes from a builtin name table. No user-declared effects, no
per-frame envelope, no note streams, no real engine.

This flesh-out brings audio up to the quality bar of the rest of
the compiler (sprites, palettes, bank switching, scanline IRQ,
etc.) with a full data-driven pipeline:

## Asset pipeline (new `src/assets/audio.rs`)

- `sfx Name { duty, pitch, volume }` blocks compile into per-frame
  pulse-1 envelopes. Pitch/volume arrays must match in length; each
  entry is one NMI's worth of `$4000` data.
- `music Name { duty, volume, repeat, notes }` blocks compile into
  flat `(pitch, duration)` streams for pulse 2. Pitch 0 is a rest,
  1-60 indexes a builtin period table covering C1-B5.
- `resolve_sfx` / `resolve_music` walk the program for `play` /
  `start_music` references and append builtin fallbacks for any
  name that isn't user-declared — so `play coin` still works
  without a `sfx Coin { ... }` block.
- Builtin effects (coin, jump, hit, click, cancel, shoot, step)
  and tracks (theme, battle, victory, gameover) synthesize through
  the same compile path as user decls — one data model, one driver.

## Runtime engine (`src/runtime/mod.rs`)

- `gen_audio_tick()` walks both channels every NMI: reads one
  envelope byte through `(ZP_SFX_PTR),Y` -> writes `$4000`,
  advances ptr, mutes on zero sentinel. Music decrements the note
  counter, advances to the next `(pitch, dur)` pair on zero, looks
  up the period through `(__period_table),Y`, loops on `0xFF 0xFF`.
- `gen_period_table()` emits a 60-entry equal-tempered table
  (A4 = 440 Hz, NTSC 1.789773 MHz CPU clock) with length-counter
  load bits pre-baked into each high byte.
- `gen_data_block()` emits a label + raw-bytes pseudo pair so
  user sfx/music data can be spliced into PRG with regular labels
  that the two-pass assembler resolves.
- New ZP layout: `$05/$06` music loop base, `$07` music state
  (duty/volume/loop/active), `$0C-$0F` sfx and music pointers.

## IR codegen (`src/codegen/ir_codegen.rs`)

- `with_audio(sfx, music)` registers compile-time trigger constants
  per blob name.
- `gen_play_sfx` emits: write period to `$4002`/`$4003`, load
  envelope pointer into `ZP_SFX_PTR` via SymbolLo/SymbolHi of
  `__sfx_<name>`, mark the sfx counter active.
- `gen_start_music` stamps the header byte into `ZP_MUSIC_STATE`
  with the active bit OR'd in, seeds both ptr and loop base from
  `__music_<name>`, primes the duration counter.
- `gen_stop_music` mutes pulse 2 and clears state.

## Linker (`src/linker/mod.rs`)

- New `link_with_all_assets(user_code, sprites, sfx, music)` path
  that splices driver body, period table, and each sfx/music data
  blob into PRG — all guarded on the `__audio_used` marker so
  silent programs pay zero ROM cost.

## Assembler (`src/asm/opcodes.rs`, `src/asm/mod.rs`)

- New `AddressingMode::Bytes(Vec<u8>)` variant for raw-data
  pseudo-instructions. `NOP+Bytes(v)` emits the payload verbatim,
  letting the linker splice ROM data tables into a code section
  and still have `Label` / `SymbolLo` / `SymbolHi` fixups resolve
  correctly in the same assembly pass.

## Analyzer

- `play` / `start_music` now validate the name against user decls
  and builtin tables. Unknown names emit E0505 with a helpful list
  of builtins — previously a typo would silently compile to no-op.

## Parser

- New `sfx_decl` / `music_decl` grammar with property-style
  configuration. Strict validation: duty 0-3, volume 0-15, pitch
  arrays must match volume length, music notes must come in pairs,
  pitch 0-60, duration ≥ 1.

## Tests

+170 new tests across every layer:
- `src/assets/audio.rs`: 17 tests (compile, resolve, builtins,
  shadowing, label sanitation, nested reference walks)
- `src/parser/tests.rs`: 13 tests (valid/invalid sfx + music
  declarations, property validation, play/start_music/stop_music)
- `src/analyzer/tests.rs`: 7 tests (builtin acceptance, user decl
  acceptance, unknown-name rejection)
- `src/runtime/tests.rs`: 10 tests (audio tick labels, RTS end,
  $4000 write, $4004 mute, period table assembly, A4 = 440 Hz,
  length counter bits, data block verbatim emit)
- `src/linker/tests.rs`: 4 tests (sfx/music blob placement,
  pointer resolution, elision when unused)
- `src/codegen/ir_codegen.rs`: rewrote the 4 existing audio tests
  to match the new data-driven contract
- `tests/integration_test.rs`: 4 end-to-end tests including a
  user-declared `sfx` + `music` program that verifies bytes land
  in PRG ROM at the right addresses

## Docs

- New Audio section in `docs/language-guide.md` with syntax
  reference, builtin tables, and an explanation of how the
  driver works at compile and run time.
- `docs/architecture.md` updated to reflect the real audio
  pipeline instead of the old "audio import stubs" stub.
- `docs/future-work.md` moves audio from "status: minimal" to
  "status: full subsystem" with a narrower list of follow-up work
  (triangle/noise/DMC channels, NSF/FTM imports, richer envelopes).
- `examples/audio_demo.ne` rewritten to showcase user-declared
  `sfx LongCoin`, `sfx Zap`, `music Theme`, still demonstrating
  builtin fallback via `play coin`.

Total: 424 tests passing (381 unit + 43 integration), clippy clean,
fmt clean, all 19 examples compile.

https://claude.ai/code/session_015WfaDttE3DpWn9rpyfpQd8
This commit is contained in:
Claude 2026-04-13 01:10:21 +00:00
parent c5c8c38a54
commit d42540f45e
No known key found for this signature in database
22 changed files with 2865 additions and 243 deletions

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@ -129,6 +129,8 @@ impl Parser {
let mut sprites = Vec::new();
let mut palettes = Vec::new();
let mut backgrounds = Vec::new();
let mut sfx = Vec::new();
let mut music = Vec::new();
let mut banks = Vec::new();
let mut start_state = None;
let mut on_frame = None;
@ -169,6 +171,12 @@ impl Parser {
TokenKind::KwBackground => {
backgrounds.push(self.parse_background_decl()?);
}
TokenKind::KwSfx => {
sfx.push(self.parse_sfx_decl()?);
}
TokenKind::KwMusic => {
music.push(self.parse_music_decl()?);
}
TokenKind::KwBank => {
banks.push(self.parse_bank_decl()?);
}
@ -237,6 +245,8 @@ impl Parser {
sprites,
palettes,
backgrounds,
sfx,
music,
banks,
start_state,
span,
@ -762,6 +772,275 @@ impl Parser {
})
}
// ── SFX / Music declarations ──
/// `sfx Name { duty: N, pitch: [..], volume: [..] }`. Pitch and
/// volume arrays must be the same length — each index is one
/// frame of the envelope. Duty is optional, default 2 (50%).
fn parse_sfx_decl(&mut self) -> Result<SfxDecl, Diagnostic> {
let start = self.current_span();
self.expect(&TokenKind::KwSfx)?;
let (name, _) = self.expect_ident()?;
self.expect(&TokenKind::LBrace)?;
let mut duty: u8 = 2;
let mut pitch: Option<Vec<u8>> = None;
let mut volume: Option<Vec<u8>> = None;
while *self.peek() != TokenKind::RBrace && *self.peek() != TokenKind::Eof {
let (key, key_span) = self.expect_ident()?;
self.expect(&TokenKind::Colon)?;
match key.as_str() {
"duty" => {
duty = self.parse_u8_literal("duty")?;
if duty > 3 {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!("sfx 'duty' must be 0-3, got {duty}"),
key_span,
));
}
}
"pitch" => {
pitch = Some(self.parse_byte_array("pitch")?);
}
"volume" => {
let vals = self.parse_byte_array("volume")?;
for v in &vals {
if *v > 15 {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!("sfx 'volume' entries must be 0-15, got {v}"),
key_span,
));
}
}
volume = Some(vals);
}
_ => {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!("unknown sfx property '{key}'"),
key_span,
));
}
}
if *self.peek() == TokenKind::Comma {
self.advance();
}
}
self.expect(&TokenKind::RBrace)?;
let pitch = pitch.ok_or_else(|| {
Diagnostic::error(ErrorCode::E0201, "sfx requires 'pitch' property", start)
})?;
let volume = volume.ok_or_else(|| {
Diagnostic::error(ErrorCode::E0201, "sfx requires 'volume' property", start)
})?;
if pitch.is_empty() {
return Err(Diagnostic::error(
ErrorCode::E0201,
"sfx 'pitch' array must have at least one frame",
start,
));
}
if pitch.len() != volume.len() {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!(
"sfx 'pitch' and 'volume' arrays must have the same length \
(pitch has {}, volume has {})",
pitch.len(),
volume.len()
),
start,
));
}
Ok(SfxDecl {
name,
duty,
pitch,
volume,
span: Span::new(start.file_id, start.start, self.current_span().end),
})
}
/// `music Name { duty: N, volume: N, repeat: true|false, notes: [..] }`.
/// Notes are encoded as a flat list: `[pitch1, dur1, pitch2, dur2, ...]`.
/// Pitch 0 is a rest; nonzero pitches are indices into the builtin
/// period table (1 = C1, 60 = B5). Duration is in frames (1-255).
fn parse_music_decl(&mut self) -> Result<MusicDecl, Diagnostic> {
let start = self.current_span();
self.expect(&TokenKind::KwMusic)?;
let (name, _) = self.expect_ident()?;
self.expect(&TokenKind::LBrace)?;
let mut duty: u8 = 2;
let mut volume: u8 = 10;
let mut loops: bool = true;
let mut notes: Option<Vec<MusicNote>> = None;
while *self.peek() != TokenKind::RBrace && *self.peek() != TokenKind::Eof {
let (key, key_span) = self.expect_ident()?;
self.expect(&TokenKind::Colon)?;
match key.as_str() {
"duty" => {
duty = self.parse_u8_literal("duty")?;
if duty > 3 {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!("music 'duty' must be 0-3, got {duty}"),
key_span,
));
}
}
"volume" => {
volume = self.parse_u8_literal("volume")?;
if volume > 15 {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!("music 'volume' must be 0-15, got {volume}"),
key_span,
));
}
}
"repeat" => match self.peek().clone() {
TokenKind::BoolLiteral(b) => {
self.advance();
loops = b;
}
_ => {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!("expected bool for 'repeat', got '{}'", self.peek()),
key_span,
));
}
},
"notes" => {
let flat = self.parse_byte_array("notes")?;
if flat.len() % 2 != 0 {
return Err(Diagnostic::error(
ErrorCode::E0201,
"music 'notes' must have an even number of entries \
(pitch, duration, pitch, duration, ...)",
key_span,
));
}
let mut n = Vec::with_capacity(flat.len() / 2);
for pair in flat.chunks(2) {
let pitch = pair[0];
let duration = pair[1];
if duration == 0 {
return Err(Diagnostic::error(
ErrorCode::E0201,
"music note duration must be >= 1",
key_span,
));
}
if pitch > 60 {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!("music note pitch must be 0 (rest) or 1-60, got {pitch}"),
key_span,
));
}
n.push(MusicNote { pitch, duration });
}
notes = Some(n);
}
_ => {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!("unknown music property '{key}'"),
key_span,
));
}
}
if *self.peek() == TokenKind::Comma {
self.advance();
}
}
self.expect(&TokenKind::RBrace)?;
let notes = notes.ok_or_else(|| {
Diagnostic::error(ErrorCode::E0201, "music requires 'notes' property", start)
})?;
if notes.is_empty() {
return Err(Diagnostic::error(
ErrorCode::E0201,
"music 'notes' must contain at least one (pitch, duration) pair",
start,
));
}
Ok(MusicDecl {
name,
duty,
volume,
loops,
notes,
span: Span::new(start.file_id, start.start, self.current_span().end),
})
}
/// Parse a `[byte, byte, ...]` array. Used by sfx/music property
/// parsing — the main `parse_asset_source` also does this, but
/// without the array-literal-only restriction we want here.
fn parse_byte_array(&mut self, prop: &str) -> Result<Vec<u8>, Diagnostic> {
self.expect(&TokenKind::LBracket)?;
let mut out = Vec::new();
while *self.peek() != TokenKind::RBracket && *self.peek() != TokenKind::Eof {
if let TokenKind::IntLiteral(v) = self.peek().clone() {
self.advance();
if v > 0xFF {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!("'{prop}' entries must fit in a u8, got {v}"),
self.current_span(),
));
}
out.push(v as u8);
} else {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!("expected byte value in '{prop}', found '{}'", self.peek()),
self.current_span(),
));
}
if *self.peek() == TokenKind::Comma {
self.advance();
}
}
self.expect(&TokenKind::RBracket)?;
Ok(out)
}
/// Parse a single u8 integer literal for a scalar property.
fn parse_u8_literal(&mut self, prop: &str) -> Result<u8, Diagnostic> {
match self.peek().clone() {
TokenKind::IntLiteral(v) => {
self.advance();
if v > 0xFF {
return Err(Diagnostic::error(
ErrorCode::E0201,
format!("'{prop}' must fit in a u8, got {v}"),
self.current_span(),
));
}
Ok(v as u8)
}
other => Err(Diagnostic::error(
ErrorCode::E0201,
format!("expected integer for '{prop}', got '{other}'"),
self.current_span(),
)),
}
}
fn parse_asset_source(&mut self) -> Result<AssetSource, Diagnostic> {
match self.peek() {
TokenKind::At => {