// compiler-bugs.md — a running log of compiler issues surfaced // while implementing the Pong example (examples/pong.ne et al). // // Format, one entry per bug: // // ## #N — one-line title // // **Status**: OPEN / WORKED-AROUND / FIXED // **Phase**: lexer / parser / analyzer / ir / optimizer / codegen / linker / runtime / asset // **Surfaced in**: examples/pong/.ne (brief context) // // ### Reproducer // ```ne // ... minimal .ne snippet that triggers the bad behaviour ... // ``` // // ### Expected vs actual // What the user-visible behaviour should be; what the compiler actually does. // // ### Workaround (if applied) // The current shape of the code in examples/pong/ that avoids the bug, // and exactly what should be reverted once the fix lands. Every workaround // in examples/pong/ MUST be tagged with `// BUG: compiler-bugs.md #N` so // grep -r "BUG: compiler-bugs.md" finds every reverible workaround in one pass. // // ### Guess at the fix // Which source file(s) and what kind of change is likely needed. Doesn't // have to be right — it's a hint for the compiler-bug cleanup milestone. // // --- (no bugs logged — the repo is currently clean)