mirror of
https://github.com/imjasonh/nescript
synced 2026-07-09 01:16:12 +00:00
The reset-time "no user palette" path was emitting 32 unrolled `LDA #imm / STA $2007` pairs (~170 bytes) to write the built-in palette. Replace it with the same indirect-loop loader the user-palette path already uses (runtime::gen_initial_palette_load), with the 32-byte default palette spliced into PRG under a `__default_palette` data block. Net saving is ~120 bytes — ~20 bytes of code + 32 bytes of data vs ~170 bytes of unrolled stores. Delete `Linker::gen_palette_load` (dead after the refactor) and its unit test. Replace with two tests covering the observable behaviour: the default palette bytes appear in PRG when no user palette is declared, and the `__default_palette` label is suppressed when the user does declare a palette. Audio goldens flip again for audio_demo, noise_triangle_sfx, and sfx_pitch_envelope. These are the three audio examples that don't declare their own palette — shrinking the default-palette load shifts their audio tick's absolute address by ~120 bytes, which changes branch page-crossing timing and therefore the exact APU register write sample offsets. Same class of drift as the mul/divide gating commit. https://claude.ai/code/session_016kM6P7PukktBDqTZexrrAN
711 lines
28 KiB
Rust
711 lines
28 KiB
Rust
use super::*;
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use crate::asm::{AddressingMode as AM, Instruction, Opcode::*};
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use crate::parser::ast::{Channel, Mapper, Mirroring};
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use crate::rom;
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#[test]
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fn link_produces_valid_ines() {
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![
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Instruction::new(NOP, AM::Label("__main_loop".into())),
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Instruction::implied(NOP),
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Instruction::new(JMP, AM::Label("__main_loop".into())),
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];
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let rom_data = linker.link(&user_code);
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let info = rom::validate_ines(&rom_data).unwrap();
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assert_eq!(info.prg_banks, 1);
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assert_eq!(info.chr_banks, 1);
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assert_eq!(info.mapper, 0);
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}
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#[test]
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fn link_has_correct_vector_table() {
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![Instruction::implied(NOP)];
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let rom_data = linker.link(&user_code);
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// Vector table is at the last 6 bytes of PRG ROM
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// PRG starts at offset 16 in the .nes file
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let prg_end = 16 + 16384;
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let vector_start = prg_end - 6;
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// NMI vector (2 bytes, little-endian)
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let nmi = u16::from_le_bytes([rom_data[vector_start], rom_data[vector_start + 1]]);
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// RESET vector
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let reset = u16::from_le_bytes([rom_data[vector_start + 2], rom_data[vector_start + 3]]);
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// IRQ vector
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let irq = u16::from_le_bytes([rom_data[vector_start + 4], rom_data[vector_start + 5]]);
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// All vectors should be in the $C000-$FFFF range
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assert!(nmi >= 0xC000, "NMI vector {nmi:#06X} should be >= $C000");
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assert!(
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reset >= 0xC000,
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"RESET vector {reset:#06X} should be >= $C000"
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);
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assert!(irq >= 0xC000, "IRQ vector {irq:#06X} should be >= $C000");
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// RESET should point to the start of code ($C000)
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assert_eq!(reset, 0xC000, "RESET should point to $C000");
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}
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#[test]
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fn link_includes_chr_data() {
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![Instruction::implied(NOP)];
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let rom_data = linker.link(&user_code);
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// CHR starts after PRG
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let chr_start = 16 + 16384;
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// First 16 bytes should be the smiley sprite
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assert_ne!(
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&rom_data[chr_start..chr_start + 16],
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&[0u8; 16],
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"CHR data should contain sprite tile"
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);
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}
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#[test]
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fn link_rom_size_correct() {
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![Instruction::implied(NOP)];
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let rom_data = linker.link(&user_code);
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// 16 header + 16384 PRG + 8192 CHR
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assert_eq!(rom_data.len(), 16 + 16384 + 8192);
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}
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#[test]
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fn link_with_sprites_places_chr_data() {
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![Instruction::implied(NOP)];
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let sprite_bytes: Vec<u8> = (0x20..0x30).collect(); // 16 bytes, one tile
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let sprites = vec![SpriteData {
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name: "Player".into(),
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tile_index: 1,
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chr_bytes: sprite_bytes.clone(),
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}];
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let rom_data = linker.link_with_assets(&user_code, &sprites);
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// CHR starts right after the 16-byte iNES header and 16 KB PRG bank.
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let chr_start = 16 + 16384;
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// Tile 0 should still contain the built-in smiley (first 16 bytes, not
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// all zero).
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let tile0 = &rom_data[chr_start..chr_start + 16];
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assert_ne!(
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tile0, &[0u8; 16],
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"default smiley should occupy tile index 0",
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);
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// Tile 1 (CHR offset 16) should contain the sprite's CHR bytes exactly.
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let tile1 = &rom_data[chr_start + 16..chr_start + 32];
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assert_eq!(tile1, sprite_bytes.as_slice());
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// Tile 2 and beyond should be untouched (all zeros).
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let tile2 = &rom_data[chr_start + 32..chr_start + 48];
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assert_eq!(tile2, &[0u8; 16]);
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}
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#[test]
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fn link_with_sprites_spanning_multiple_tiles() {
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![Instruction::implied(NOP)];
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// 32 bytes = 2 tiles. The linker should place them consecutively
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// starting at the requested tile index.
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let sprite_bytes: Vec<u8> = (0..32).collect();
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let sprites = vec![SpriteData {
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name: "Big".into(),
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tile_index: 4,
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chr_bytes: sprite_bytes.clone(),
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}];
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let rom_data = linker.link_with_assets(&user_code, &sprites);
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let chr_start = 16 + 16384;
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// Tile 4 starts at CHR offset 64.
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let placed = &rom_data[chr_start + 64..chr_start + 64 + 32];
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assert_eq!(placed, sprite_bytes.as_slice());
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}
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#[test]
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fn link_with_background_chr_places_blob_after_sprites() {
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// A `BackgroundData` carrying its own CHR data should drop
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// the bytes into CHR ROM at `chr_base_tile * 16`. The
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// linker must NOT touch any earlier tiles (the smiley at
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// tile 0 plus any sprites). We seed a sprite at tile 1 and
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// a background at tile 5, then verify the linker placed
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// both blobs at their expected offsets.
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![Instruction::implied(NOP)];
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let sprite_bytes: Vec<u8> = vec![0xAA; 16]; // tile 1
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let bg_chr: Vec<u8> = (0u8..32u8).collect(); // tiles 5, 6
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let sprites = vec![SpriteData {
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name: "Player".into(),
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tile_index: 1,
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chr_bytes: sprite_bytes.clone(),
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}];
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let backgrounds = vec![crate::assets::BackgroundData {
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name: "Stage".into(),
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tiles: [5u8; 960],
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attrs: [0u8; 64],
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chr_bytes: bg_chr.clone(),
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chr_base_tile: 5,
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}];
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let rom = linker.link_banked_with_ppu(&user_code, &sprites, &[], &[], &[], &backgrounds, &[]);
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let chr_start = 16 + 16384;
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// Sprite bytes still at tile 1.
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assert_eq!(
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&rom[chr_start + 16..chr_start + 32],
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sprite_bytes.as_slice(),
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"sprite tile bytes should survive the background CHR splice"
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);
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// Background CHR at tile 5 (offset 80).
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assert_eq!(
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&rom[chr_start + 80..chr_start + 80 + 32],
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bg_chr.as_slice(),
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"background CHR bytes should land at chr_base_tile * 16"
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);
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// Tiles 2/3/4 should still be all zeros — the linker mustn't
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// shadow the gap between the sprite tile and the background.
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for tile in 2..5usize {
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let off = chr_start + tile * 16;
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assert_eq!(
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&rom[off..off + 16],
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&[0u8; 16],
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"tile {tile} should remain zero between sprite and background"
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);
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}
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}
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#[test]
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fn link_splices_audio_tick_when_user_marker_present() {
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// When user code contains the `__audio_used` marker label (the
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// IR codegen emits this whenever it sees a `play`/`start_music`/
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// `stop_music` op), the linker must splice a `JSR __audio_tick`
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// into the NMI handler prologue AND link in the audio driver
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// body so the JSR target exists.
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![
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// Pretend user code with the marker the codegen would emit.
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Instruction::new(NOP, AM::Label("__audio_used".into())),
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Instruction::implied(NOP),
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];
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let rom_data = linker.link(&user_code);
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// The ROM should be valid even with the splice — the driver
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// body has to fit in bank 0 without overflowing.
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let info = rom::validate_ines(&rom_data).unwrap();
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assert_eq!(info.prg_banks, 1);
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}
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#[test]
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fn link_omits_audio_tick_when_no_marker() {
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// User code without the marker should not pay any ROM cost
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// for the audio driver. We can't easily inspect bytes, but we
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// can at least verify the ROM builds and has a normal shape.
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![Instruction::implied(NOP)];
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let rom_data = linker.link(&user_code);
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let info = rom::validate_ines(&rom_data).unwrap();
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assert_eq!(info.prg_banks, 1);
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}
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#[test]
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fn link_with_audio_data_places_sfx_blobs_in_prg() {
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// When user code has the `__audio_used` marker AND we pass in
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// sfx data, the linker must:
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// 1. Splice in the audio tick (driver body)
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// 2. Splice in the period table
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// 3. Splice in the envelope blob under its label
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// 4. Resolve SymbolLo/SymbolHi references from user code to
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// the blob's address (second pass of the assembler)
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let linker = Linker::new(Mirroring::Horizontal);
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// User code: `LDA #<__sfx_test`, `STA $0C`, `LDA #>__sfx_test`,
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// `STA $0D` — simulates what IR codegen's gen_play_sfx emits.
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let user_code = vec![
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Instruction::new(NOP, AM::Label("__audio_used".into())),
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Instruction::new(LDA, AM::SymbolLo("__sfx_test".into())),
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Instruction::new(STA, AM::ZeroPage(0x0C)),
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Instruction::new(LDA, AM::SymbolHi("__sfx_test".into())),
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Instruction::new(STA, AM::ZeroPage(0x0D)),
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];
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let sfx = vec![SfxData {
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name: "test".into(),
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period_lo: 0x50,
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period_hi: 0x08,
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envelope: vec![0xBF, 0xB8, 0xB4, 0xB0, 0x00],
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pitch_envelope: Vec::new(),
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channel: Channel::Pulse1,
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}];
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let rom = linker.link_with_all_assets(&user_code, &[], &sfx, &[]);
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let info = rom::validate_ines(&rom).unwrap();
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assert_eq!(info.prg_banks, 1);
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// The envelope bytes must appear somewhere in PRG. Find them.
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let prg = &rom[16..16 + 16384];
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let needle = [0xBF, 0xB8, 0xB4, 0xB0, 0x00];
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let found = prg.windows(needle.len()).any(|w| w == needle);
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assert!(found, "sfx envelope bytes should be spliced into PRG ROM");
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}
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#[test]
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fn link_with_audio_data_places_music_stream_in_prg() {
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![
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Instruction::new(NOP, AM::Label("__audio_used".into())),
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Instruction::new(LDA, AM::SymbolLo("__music_test".into())),
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Instruction::new(STA, AM::ZeroPage(0x0E)),
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Instruction::new(LDA, AM::SymbolHi("__music_test".into())),
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Instruction::new(STA, AM::ZeroPage(0x0F)),
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];
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let music = vec![MusicData {
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name: "test".into(),
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header: 0xA9,
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stream: vec![37, 8, 41, 8, 44, 8, 0xFF, 0xFF],
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}];
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let rom = linker.link_with_all_assets(&user_code, &[], &[], &music);
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let prg = &rom[16..16 + 16384];
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let needle = [37, 8, 41, 8, 44, 8, 0xFF, 0xFF];
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let found = prg.windows(needle.len()).any(|w| w == needle);
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assert!(found, "music note stream should be spliced into PRG ROM");
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}
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#[test]
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fn link_with_audio_resolves_sfx_pointer_references() {
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// The SymbolLo/SymbolHi references in user code must get
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// fixed up to the *actual* PRG address of the envelope blob.
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// We can verify this by reading back the user code bytes and
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// checking that the LDA immediates point somewhere in the
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// valid PRG range ($C000-$FFFF).
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![
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Instruction::new(NOP, AM::Label("__audio_used".into())),
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Instruction::new(LDA, AM::SymbolLo("__sfx_test".into())),
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Instruction::new(LDA, AM::SymbolHi("__sfx_test".into())),
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];
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let sfx = vec![SfxData {
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name: "test".into(),
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period_lo: 0x50,
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period_hi: 0x08,
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envelope: vec![0xDE, 0xAD, 0xBE, 0xEF, 0x00],
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pitch_envelope: Vec::new(),
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channel: Channel::Pulse1,
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}];
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let rom = linker.link_with_all_assets(&user_code, &[], &sfx, &[]);
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// The user code starts at RESET ($C000) after init+palette_load.
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// Rather than compute the exact offset, verify the envelope
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// bytes appear at a byte that matches what the LDA immediate
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// pair would produce. We find the immediate pair by searching
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// for `A9 xx A9 yy` and checking `$xxyy` points at the needle.
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let prg = &rom[16..16 + 16384];
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let needle = [0xDE, 0xAD, 0xBE, 0xEF, 0x00];
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// Find where the envelope lives in ROM.
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let env_offset = prg
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.windows(needle.len())
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.position(|w| w == needle)
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.expect("envelope should be in PRG");
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let env_addr = 0xC000u16 + env_offset as u16;
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// Find any LDA-immediate pair that matches the envelope address.
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let lo = (env_addr & 0xFF) as u8;
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let hi = (env_addr >> 8) as u8;
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let pattern = [0xA9u8, lo, 0xA9, hi];
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let matched = prg.windows(pattern.len()).any(|w| w == pattern);
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assert!(
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matched,
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"should find `LDA #<env_addr; LDA #>env_addr` in PRG ($A9 ${lo:02X} $A9 ${hi:02X})"
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);
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}
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#[test]
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fn link_without_audio_marker_does_not_emit_period_table() {
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// Programs that never use audio must not pay the cost of the
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// period table, driver body, or any blobs. We verify this
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// indirectly: the `__period_table` label should NOT appear at
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// a distinct ROM address from the main body.
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let linker = Linker::new(Mirroring::Horizontal);
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let user_code = vec![Instruction::implied(NOP)];
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let rom = linker.link_with_all_assets(
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&user_code,
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&[],
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&[SfxData {
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name: "unused".into(),
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period_lo: 0,
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period_hi: 0,
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envelope: vec![0xAA, 0xBB, 0x00],
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pitch_envelope: Vec::new(),
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channel: Channel::Pulse1,
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}],
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&[],
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);
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// The envelope bytes `AA BB 00` must NOT appear in PRG — the
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// linker should have elided the whole audio section because
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// the marker is absent.
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let prg = &rom[16..16 + 16384];
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let needle = [0xAAu8, 0xBB, 0x00];
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let found = prg.windows(needle.len()).any(|w| w == needle);
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assert!(
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!found,
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"unused sfx data should not be spliced when __audio_used is absent"
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);
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}
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// ─── Banked linking ────────────────────────────────────────────────
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#[test]
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fn link_banked_mmc1_produces_multi_bank_rom() {
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// MMC1 with two switchable banks should produce a 3-bank ROM
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// (2 switchable + 1 fixed). The iNES header must report 3 PRG
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// banks, mapper number 1, and the file size must match.
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let linker = Linker::with_mapper(Mirroring::Horizontal, Mapper::MMC1);
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let user_code = vec![Instruction::implied(NOP)];
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let banks = vec![PrgBank::empty("Level1"), PrgBank::empty("Level2")];
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let rom = linker.link_banked(&user_code, &[], &[], &[], &banks);
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let info = rom::validate_ines(&rom).unwrap();
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assert_eq!(info.prg_banks, 3);
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assert_eq!(info.mapper, 1);
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assert_eq!(rom.len(), 16 + 3 * 16384 + 8192);
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}
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#[test]
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fn link_banked_uxrom_produces_multi_bank_rom() {
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let linker = Linker::with_mapper(Mirroring::Horizontal, Mapper::UxROM);
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let user_code = vec![Instruction::implied(NOP)];
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// Four switchable banks = 5 PRG banks total.
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let banks = vec![
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PrgBank::empty("BankA"),
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PrgBank::empty("BankB"),
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PrgBank::empty("BankC"),
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PrgBank::empty("BankD"),
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];
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let rom = linker.link_banked(&user_code, &[], &[], &[], &banks);
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let info = rom::validate_ines(&rom).unwrap();
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assert_eq!(info.prg_banks, 5);
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assert_eq!(info.mapper, 2);
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}
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#[test]
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fn link_banked_mmc3_produces_multi_bank_rom() {
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let linker = Linker::with_mapper(Mirroring::Vertical, Mapper::MMC3);
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let user_code = vec![Instruction::implied(NOP)];
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let banks = vec![
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PrgBank::empty("Stage1"),
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PrgBank::empty("Stage2"),
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PrgBank::empty("Stage3"),
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];
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let rom = linker.link_banked(&user_code, &[], &[], &[], &banks);
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let info = rom::validate_ines(&rom).unwrap();
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assert_eq!(info.prg_banks, 4);
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assert_eq!(info.mapper, 4);
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// Vertical mirroring must propagate through the builder.
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assert_eq!(info.mirroring, Mirroring::Vertical);
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}
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#[test]
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#[should_panic(expected = "NROM does not support switchable PRG banks")]
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fn link_banked_nrom_rejects_switchable_banks() {
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let linker = Linker::with_mapper(Mirroring::Horizontal, Mapper::NROM);
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let _ = linker.link_banked(
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&[Instruction::implied(NOP)],
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&[],
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&[],
|
|
&[],
|
|
&[PrgBank::empty("Nope")],
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn link_banked_fixed_bank_lives_at_end_of_prg() {
|
|
// The linker must place the fixed bank *last* so it maps to
|
|
// $C000-$FFFF at reset. The vector table at $FFFA..$FFFF must
|
|
// land in the final bank. We verify by reading the reset vector
|
|
// and checking it points into the fixed bank's address window.
|
|
let linker = Linker::with_mapper(Mirroring::Horizontal, Mapper::MMC1);
|
|
let user_code = vec![Instruction::implied(NOP)];
|
|
let banks = vec![PrgBank::empty("A"), PrgBank::empty("B")];
|
|
let rom = linker.link_banked(&user_code, &[], &[], &[], &banks);
|
|
// Three PRG banks = 48 KB; the fixed bank is the last 16 KB
|
|
// slot in the file, and its $FFFA..$FFFF area holds the
|
|
// vector table.
|
|
let fixed_bank_offset = 16 + 2 * 16384;
|
|
// Vectors live at the last 6 bytes of the fixed bank.
|
|
let vec_offset = fixed_bank_offset + 16384 - 6;
|
|
let reset = u16::from_le_bytes([rom[vec_offset + 2], rom[vec_offset + 3]]);
|
|
assert!(
|
|
reset >= 0xC000,
|
|
"RESET vector {reset:#06X} should point into fixed bank ($C000-$FFFF)"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn link_banked_switchable_banks_are_padded_with_ff() {
|
|
// Empty switchable banks should end up as 16 KB of $FF — the
|
|
// same pad value the ROM builder uses for unset code. This is
|
|
// important so banks are always a known shape regardless of
|
|
// payload.
|
|
let linker = Linker::with_mapper(Mirroring::Horizontal, Mapper::MMC1);
|
|
let user_code = vec![Instruction::implied(NOP)];
|
|
let banks = vec![PrgBank::empty("Empty")];
|
|
let rom = linker.link_banked(&user_code, &[], &[], &[], &banks);
|
|
// Bank 0 is at offset 16; check a few bytes are $FF.
|
|
assert_eq!(rom[16], 0xFF);
|
|
assert_eq!(rom[16 + 100], 0xFF);
|
|
// Last byte of bank 0 (just before bank 1 begins).
|
|
assert_eq!(rom[16 + 16384 - 1], 0xFF);
|
|
}
|
|
|
|
#[test]
|
|
fn link_banked_assembles_switchable_bank_instructions() {
|
|
// When a caller populates a switchable bank's instruction
|
|
// stream, the linker must assemble those instructions at the
|
|
// bank's $8000 base and splice the resulting bytes into the
|
|
// bank's slot. We use a label + a couple of NOPs so the byte
|
|
// pattern is unambiguous: NOP NOP NOP would be three $EA bytes
|
|
// at the very start of the bank.
|
|
let linker = Linker::with_mapper(Mirroring::Horizontal, Mapper::UxROM);
|
|
let user_code = vec![Instruction::implied(NOP)];
|
|
let bank_code = vec![
|
|
Instruction::new(NOP, AM::Label("__bank_payload".into())),
|
|
Instruction::implied(NOP),
|
|
Instruction::implied(NOP),
|
|
Instruction::implied(NOP),
|
|
];
|
|
let banks = vec![PrgBank::with_instructions(
|
|
"DataBank",
|
|
bank_code,
|
|
Vec::new(),
|
|
)];
|
|
let rom = linker.link_banked(&user_code, &[], &[], &[], &banks);
|
|
// Bank 0 starts at offset 16. Verify the three NOP bytes land
|
|
// at the very start (the label pseudo-op emits zero bytes).
|
|
assert_eq!(&rom[16..19], &[0xEA, 0xEA, 0xEA]);
|
|
}
|
|
|
|
#[test]
|
|
fn link_banked_fixed_bank_contains_bank_select_subroutine() {
|
|
// The linker must emit `__bank_select` (as labelled 6502 code)
|
|
// somewhere in the fixed bank whenever the mapper isn't NROM.
|
|
// We verify by assembling a minimal program and searching for
|
|
// the opcode signature of the MMC1 bank-select tail — 5 STAs
|
|
// to $E000 ($8D $00 $E0).
|
|
let linker = Linker::with_mapper(Mirroring::Horizontal, Mapper::MMC1);
|
|
let user_code = vec![Instruction::implied(NOP)];
|
|
let banks = vec![PrgBank::empty("Foo")];
|
|
let rom = linker.link_banked(&user_code, &[], &[], &[], &banks);
|
|
// Fixed bank starts at offset 16 + 16384.
|
|
let fixed = &rom[16 + 16384..16 + 2 * 16384];
|
|
// Find five consecutive STA $E000 (opcode $8D operand $00 $E0)
|
|
// instructions with LSR A ($4A) between pairs. This is the
|
|
// signature pattern generated by `gen_bank_select(MMC1)`.
|
|
let sta_e000 = [0x8D, 0x00, 0xE0];
|
|
let lsr_then_sta_e000 = [0x4A, 0x8D, 0x00, 0xE0];
|
|
let has_tail = fixed
|
|
.windows(lsr_then_sta_e000.len())
|
|
.any(|w| w == lsr_then_sta_e000);
|
|
let sta_e000_count = fixed
|
|
.windows(sta_e000.len())
|
|
.filter(|w| w == &sta_e000)
|
|
.count();
|
|
assert!(
|
|
has_tail,
|
|
"MMC1 fixed bank should contain LSR A ; STA $E000 pattern"
|
|
);
|
|
assert!(
|
|
sta_e000_count >= 5,
|
|
"MMC1 fixed bank should contain >= 5 STA $E000 writes (bank-select + init), got {sta_e000_count}"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn link_banked_fixed_bank_contains_trampolines_for_declared_banks() {
|
|
// When a bank requests a trampoline, the linker must emit a
|
|
// matching `__tramp_<name>` stub in the fixed bank that JSRs
|
|
// the entry label inside the switchable bank. We check by
|
|
// constructing a bank with both an entry-label-defining
|
|
// instruction stream and a matching trampoline request, then
|
|
// verifying the linker doesn't panic on unresolved fixups (the
|
|
// banked-bank label seeding is what makes the JSR inside the
|
|
// trampoline resolve correctly).
|
|
let linker = Linker::with_mapper(Mirroring::Horizontal, Mapper::MMC1);
|
|
let user_code = vec![Instruction::implied(NOP)];
|
|
// The switchable bank holds the entry label and a tiny RTS so
|
|
// there's something for the trampoline to JSR into.
|
|
let bank_code = vec![
|
|
Instruction::new(NOP, AM::Label("__ir_fn_helper".into())),
|
|
Instruction::implied(RTS),
|
|
];
|
|
let banks = vec![PrgBank::with_instructions(
|
|
"Level1",
|
|
bank_code,
|
|
vec![BankTrampoline {
|
|
tramp_label: "__tramp_helper".into(),
|
|
entry_label: "__ir_fn_helper".into(),
|
|
}],
|
|
)];
|
|
// Should not panic — trampoline and entry label both present.
|
|
let rom = linker.link_banked(&user_code, &[], &[], &[], &banks);
|
|
let info = rom::validate_ines(&rom).unwrap();
|
|
assert_eq!(info.prg_banks, 2);
|
|
}
|
|
|
|
#[test]
|
|
fn link_banked_reset_vector_points_into_fixed_bank_window() {
|
|
// The reset vector must land somewhere in $C000-$FFFF — that's
|
|
// the CPU address where the fixed bank maps in at boot on every
|
|
// supported mapper (NROM, MMC1, UxROM, MMC3).
|
|
for mapper in [Mapper::NROM, Mapper::MMC1, Mapper::UxROM, Mapper::MMC3] {
|
|
let linker = Linker::with_mapper(Mirroring::Horizontal, mapper);
|
|
let user_code = vec![Instruction::implied(NOP)];
|
|
let banks: Vec<PrgBank> = if mapper == Mapper::NROM {
|
|
Vec::new()
|
|
} else {
|
|
vec![PrgBank::empty("X")]
|
|
};
|
|
let rom = linker.link_banked(&user_code, &[], &[], &[], &banks);
|
|
// Last 6 bytes of PRG = vectors.
|
|
let prg_end = 16 + rom::validate_ines(&rom).unwrap().prg_banks * 16384;
|
|
let reset_bytes = [rom[prg_end - 4], rom[prg_end - 3]];
|
|
let reset = u16::from_le_bytes(reset_bytes);
|
|
assert!(
|
|
(0xC000..=0xFFFF).contains(&reset),
|
|
"{mapper:?} reset vector {reset:#06X} must live in fixed-bank window"
|
|
);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn link_banked_rom_size_matches_bank_count() {
|
|
// For each banked mapper, verify total ROM file size =
|
|
// 16 header + N * 16 KB PRG + 8 KB CHR.
|
|
for (mapper, switchable) in [
|
|
(Mapper::MMC1, 0usize),
|
|
(Mapper::MMC1, 1),
|
|
(Mapper::MMC1, 3),
|
|
(Mapper::UxROM, 0),
|
|
(Mapper::UxROM, 7),
|
|
(Mapper::MMC3, 0),
|
|
(Mapper::MMC3, 15),
|
|
] {
|
|
let linker = Linker::with_mapper(Mirroring::Horizontal, mapper);
|
|
let user_code = vec![Instruction::implied(NOP)];
|
|
let banks: Vec<PrgBank> = (0..switchable)
|
|
.map(|i| PrgBank::empty(format!("B{i}")))
|
|
.collect();
|
|
let rom = linker.link_banked(&user_code, &[], &[], &[], &banks);
|
|
let expected_prg_banks = switchable + 1;
|
|
let expected_len = 16 + expected_prg_banks * 16384 + 8192;
|
|
assert_eq!(
|
|
rom.len(),
|
|
expected_len,
|
|
"{mapper:?} with {switchable} switchable banks: expected {expected_len} bytes, got {}",
|
|
rom.len(),
|
|
);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn link_with_mapper_nrom_produces_single_bank_rom() {
|
|
// Regression: calling link_banked with NROM and no switchable
|
|
// banks should produce the same 1-bank layout as the legacy
|
|
// `link_with_all_assets` — no extra cost for the new API.
|
|
let linker = Linker::with_mapper(Mirroring::Horizontal, Mapper::NROM);
|
|
let user_code = vec![Instruction::implied(NOP)];
|
|
let rom = linker.link_banked(&user_code, &[], &[], &[], &[]);
|
|
let info = rom::validate_ines(&rom).unwrap();
|
|
assert_eq!(info.prg_banks, 1);
|
|
assert_eq!(info.mapper, 0);
|
|
assert_eq!(rom.len(), 16 + 16384 + 8192);
|
|
}
|
|
|
|
#[test]
|
|
fn link_banked_chr_rom_survives_with_switchable_banks() {
|
|
// The default smiley + any sprites should still appear in CHR
|
|
// ROM even when switchable PRG banks are present.
|
|
let linker = Linker::with_mapper(Mirroring::Horizontal, Mapper::MMC1);
|
|
let user_code = vec![Instruction::implied(NOP)];
|
|
let banks = vec![PrgBank::empty("X")];
|
|
let rom = linker.link_banked(&user_code, &[], &[], &[], &banks);
|
|
// CHR starts after 2 PRG banks.
|
|
let chr_start = 16 + 2 * 16384;
|
|
// First 16 bytes = smiley tile, non-zero.
|
|
assert_ne!(&rom[chr_start..chr_start + 16], &[0u8; 16]);
|
|
}
|
|
|
|
#[test]
|
|
fn default_palette_blob_present_when_no_user_palette() {
|
|
// With no user palette, the linker emits the shared reset-time
|
|
// loop loader (which writes twice to `$2006` and loops writing
|
|
// through `$2007`) and splices a 32-byte `__default_palette`
|
|
// data block into PRG. The end-to-end ROM should contain the
|
|
// default palette bytes verbatim at some offset in the fixed
|
|
// bank.
|
|
let linker = Linker::new(Mirroring::Horizontal);
|
|
let user_code = vec![Instruction::new(NOP, AM::Label("__ir_main_loop".into()))];
|
|
let rom = linker.link(&user_code);
|
|
|
|
// The first four bytes of DEFAULT_PALETTE are {0x0F, 0x00, 0x10,
|
|
// 0x20}; they should appear verbatim in the PRG portion of the
|
|
// iNES file (bytes 16..16+16_384). We look for that 4-byte
|
|
// sequence rather than matching the full 32 bytes so this stays
|
|
// robust against minor palette tweaks.
|
|
let prg = &rom[16..16 + 16_384];
|
|
let found = prg.windows(4).any(|w| w == [0x0F, 0x00, 0x10, 0x20]);
|
|
assert!(found, "default palette bytes should appear in PRG");
|
|
}
|
|
|
|
#[test]
|
|
fn no_default_palette_blob_when_user_palette_present() {
|
|
// A program that declares its own palette should suppress the
|
|
// built-in fallback entirely — the `__default_palette` label
|
|
// never gets emitted, and the assembler's label table doesn't
|
|
// contain it.
|
|
use crate::assets::PaletteData;
|
|
let linker = Linker::new(Mirroring::Horizontal);
|
|
let user_code = vec![Instruction::new(NOP, AM::Label("__ir_main_loop".into()))];
|
|
let user_pal = PaletteData {
|
|
name: "Menu".into(),
|
|
colors: [0x0F; 32],
|
|
};
|
|
let result =
|
|
linker.link_banked_with_ppu_detailed(&user_code, &[], &[], &[], &[user_pal], &[], &[]);
|
|
assert!(
|
|
!result.labels.contains_key("__default_palette"),
|
|
"default palette must be suppressed when user palette is present"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn link_banked_with_ppu_detailed_exposes_label_table() {
|
|
// The detailed variant carries the assembler's symbol table so
|
|
// the CLI can emit a `.mlb` file. Round-trip a minimal program
|
|
// through the linker and verify the classic runtime labels
|
|
// (`__reset`, `__nmi`, `__ir_main_loop`) show up with CPU
|
|
// addresses in the $C000-$FFFF fixed-bank window.
|
|
let lnk = Linker::new(Mirroring::Horizontal);
|
|
let user_code = vec![
|
|
Instruction::new(NOP, AM::Label("__ir_main_loop".into())),
|
|
Instruction::new(JMP, AM::Label("__ir_main_loop".into())),
|
|
];
|
|
let result = lnk.link_banked_with_ppu_detailed(&user_code, &[], &[], &[], &[], &[], &[]);
|
|
assert!(
|
|
result.labels.contains_key("__reset"),
|
|
"LinkedRom should surface the reset label"
|
|
);
|
|
assert!(
|
|
result.labels.contains_key("__nmi"),
|
|
"LinkedRom should surface the nmi label"
|
|
);
|
|
assert!(
|
|
result.labels.contains_key("__ir_main_loop"),
|
|
"LinkedRom should surface user-code labels"
|
|
);
|
|
let main_addr = result.labels["__ir_main_loop"];
|
|
assert!(
|
|
(0xC000..=0xFFFF).contains(&main_addr),
|
|
"fixed-bank label should sit inside the $C000-$FFFF window, got {main_addr:#06X}"
|
|
);
|
|
// NROM has no switchable banks, so the fixed bank starts right
|
|
// after the 16-byte iNES header.
|
|
assert_eq!(result.fixed_bank_file_offset, 16);
|
|
}
|