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nescript/scripts/pre-commit
Claude 6d9ebc7d7b
docs: add docs/pong.gif demo to README
Record a 6-second gif of examples/pong.nes running in jsnes and
embed it alongside docs/platformer.gif and docs/war.gif as the
third project demo. The gif opens on Pong's title menu (CPU VS
CPU / 1 PLAYER / 2 PLAYERS) — warmup = 4 frames keeps the menu
as the thumbnail the way war's recording does, and then the
headless autopilot advances to gameplay partway through the
clip.

- docs/pong.gif committed (128 KB)
- README.md links it under the war demo
- scripts/pre-commit rebuilds it when examples/pong* or the
  recorder/harness change
- .github/workflows/ci.yml fails if the committed copy is stale
- CLAUDE.md and tests/emulator/record_gif.mjs reference the new
  gif in the "how to regenerate" sections

https://claude.ai/code/session_0134F5uwDEVTes2Ee9S7JeXy
2026-04-16 10:44:57 +00:00

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#!/bin/sh
# Pre-commit hook for nescript
# Install: cp scripts/pre-commit .git/hooks/pre-commit && chmod +x .git/hooks/pre-commit
set -e
echo "Running pre-commit checks..."
echo " Checking formatting..."
cargo fmt --all -- --check
echo " Running clippy..."
cargo clippy --all-targets -- -D warnings
echo " Running tests..."
cargo test --all-targets
# Committed ROMs must match their .ne sources — the compiler is
# deterministic, so any example whose on-disk .nes differs from a
# fresh build means someone edited the .ne file but forgot to
# rebuild. Rebuild each to a tmp path and fail if any differ, then
# point the user at the exact `cargo run` command to fix it.
echo " Checking committed ROMs match .ne sources..."
cargo build --release --quiet
tmp=$(mktemp -d)
trap 'rm -rf "$tmp"' EXIT
stale=0
for f in examples/*.ne; do
name=$(basename "$f" .ne)
./target/release/nescript build "$f" --output "$tmp/$name.nes" >/dev/null
if ! cmp -s "examples/$name.nes" "$tmp/$name.nes"; then
echo " STALE: examples/$name.nes"
echo " rerun: cargo run --release -- build $f"
stale=1
fi
done
if [ $stale -ne 0 ]; then
echo "one or more committed ROMs are out of date"
exit 1
fi
# Only rebuild docs/{platformer,war}.gif when the underlying
# example sources, the gif recorder, or the harness changed — gif
# regeneration takes ~20s per gif due to puppeteer's cold start,
# so we don't want to pay it on every commit. Skipped entirely if
# node_modules isn't installed in the emulator harness; the CI
# `emulator` job is the authoritative check.
#
# `examples/war.ne` pulls in `examples/war/*.ne` via include
# directives, so any file under `examples/war/` is treated as a
# trigger for rebuilding the war gif — the parser's preprocess
# pass sees them as part of the same translation unit.
changed_files=$(git diff --cached --name-only)
recorder_or_harness_changed=0
if echo "$changed_files" | grep -qE '^tests/emulator/(record_gif\.mjs|harness\.html)$'; then
recorder_or_harness_changed=1
fi
check_gif() {
name=$1
args=$2 # extra args to record_gif.mjs (e.g. "4" for warmup)
if [ ! -d tests/emulator/node_modules ]; then
echo " (skipping $name gif freshness check — tests/emulator/node_modules not installed)"
return 0
fi
echo " Rebuilding docs/$name.gif..."
# shellcheck disable=SC2086
(cd tests/emulator && node record_gif.mjs "$name" 360 2 /tmp/${name}-precheck.gif $args >/dev/null)
if ! cmp -s "docs/$name.gif" "/tmp/${name}-precheck.gif"; then
echo " STALE: docs/$name.gif"
echo " rerun: node tests/emulator/record_gif.mjs $name 360 2 docs/$name.gif $args"
rm -f "/tmp/${name}-precheck.gif"
return 1
fi
rm -f "/tmp/${name}-precheck.gif"
return 0
}
if [ $recorder_or_harness_changed -eq 1 ] || \
echo "$changed_files" | grep -qE '^examples/platformer\.(ne|nes)$'; then
check_gif platformer "" || exit 1
fi
if [ $recorder_or_harness_changed -eq 1 ] || \
echo "$changed_files" | grep -qE '^examples/war(\.(ne|nes)|/[^/]+\.ne)$'; then
check_gif war 4 || exit 1
fi
if [ $recorder_or_harness_changed -eq 1 ] || \
echo "$changed_files" | grep -qE '^examples/pong(\.(ne|nes)|/[^/]+\.ne)$'; then
check_gif pong 4 || exit 1
fi
echo "All pre-commit checks passed."