// Adaptive mesh refinement based on curvature module adaptive_mesh_sphere() { // Create sphere with varying detail based on viewing angle // High detail front hemisphere intersection() { sphere(r = 20, $fn = 80); translate([10, 0, 0]) cube([40, 40, 40], center = true); } // Medium detail sides intersection() { sphere(r = 20, $fn = 40); difference() { cube([40, 40, 40], center = true); translate([10, 0, 0]) cube([40, 40, 40], center = true); translate([-30, 0, 0]) cube([40, 40, 40], center = true); } } // Low detail back intersection() { sphere(r = 20, $fn = 20); translate([-30, 0, 0]) cube([40, 40, 40], center = true); } // Add surface features that need high detail for (i = [0:5]) { rotate([0, i * 60, 0]) translate([20, 0, 0]) sphere(r = 2, $fn = 30); } } adaptive_mesh_sphere();