From c0be8501ab7df31edc1f0d14b462d00aa150b108 Mon Sep 17 00:00:00 2001 From: Jason Hall Date: Sat, 7 Sep 2024 22:50:20 -0400 Subject: [PATCH] add credits Signed-off-by: Jason Hall --- README.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/README.md b/README.md index 4fa9189..21abd66 100644 --- a/README.md +++ b/README.md @@ -216,3 +216,8 @@ Playing to destroy your enemy is only one way to play Tank Commander. Missions c - **Night Fighting:** Accurancy is lowered by 1, visible range is lowered by 3. Tanks can use an action to fire flares to light up 3 spaces around them for both sides. - **Campaign Progressions**: Players can keep track of their tanks and crew from battle to battle. Crew members can gain experience, and tanks can be upgraded with new equipment. - **Hover Tanks, Walkers, Aliens, etc.**: Add new units to the game with different movement and armor values. + +#### Credits + +- [JahnZizka](https://cults3d.com/en/users/JahnZizka/3d-models) for the Epic-scale Warhammer 40k Imperial Guard models. +- [Hexgrid](https://hamhambone.github.io/hexgrid/) for the hex grid map.