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Add dev server, README, screenshot, and headless smoke tool
- server.js: zero-dependency static file server (Node built-ins only) with
  correct ES-module MIME types, path-traversal guard, and auto port fallback.
- package.json: type=module, start/serve/test/smoke scripts, no dependencies.
- README: how to run/play, the scheduling constraints, scoring formula,
  scenarios, project layout, and testing.
- tools/browser-smoke.mjs: optional end-to-end check that drives the real UI in
  headless Chrome over the DevTools Protocol (Node global fetch/WebSocket, no
  npm deps); verifies zero console errors, click-to-schedule, and screenshots.
- docs/screenshot.png: gameplay screenshot for the README.

Co-authored-by: Jason Hall <imjasonh@users.noreply.github.com>
2026-06-26 02:19:49 +00:00
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k8s-scheduler-game Add dev server, README, screenshot, and headless smoke tool 2026-06-26 02:19:49 +00:00
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