mirror of
https://github.com/imjasonh/nescript
synced 2026-07-08 08:55:38 +00:00
readme: surface platformer source link under the demo GIF
The GIF made it into the README in the previous commit but the source link was buried inside an italic caption. Promote it to its own "Source:" line right under the image so readers see it without having to parse a sentence, and add a pointer to the tile generator binary next to it. https://claude.ai/code/session_01BcCcHi6FUmTh8jC7UgkA3A
This commit is contained in:
parent
688d9afcec
commit
0a6be600f2
1 changed files with 6 additions and 3 deletions
|
|
@ -6,11 +6,14 @@ NEScript compiles `.ne` source files directly into playable iNES ROM files, with
|
|||
|
||||

|
||||
|
||||
*An end-to-end side-scrolling platformer compiled from a single
|
||||
[`.ne` source file](examples/platformer.ne) — custom CHR art, full
|
||||
An end-to-end side-scrolling platformer — custom CHR art, full
|
||||
background nametable with per-region palettes, physics-driven hero,
|
||||
scrolling camera, enemies, coins, user-declared SFX/music, and a
|
||||
Title → Playing state machine, all in 24 KB of 6502 code.*
|
||||
Title → Playing state machine — all in a single 24 KB iNES ROM
|
||||
compiled from one NEScript source file.
|
||||
|
||||
**Source:** [`examples/platformer.ne`](examples/platformer.ne) ·
|
||||
**Regenerate the tile art:** `cargo run --bin gen_platformer_tiles`
|
||||
|
||||
## Quick Start
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue