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mirror of https://github.com/imjasonh/nescript synced 2026-07-15 04:35:37 +00:00

Add example builds to CI, document sprite name behavior

- CI: new "Build Examples" job compiles all .ne files and validates
  the output ROMs have correct iNES headers
- Examples: add notes explaining that sprite names (Smiley, Ball) are
  parsed but not yet resolved — all draws use the built-in CHR tile 0.
  Custom sprite declarations come in M3.
- Codegen: explicit `let _ = &draw.sprite_name` to document the
  intentional skip, with comment about M2/M3 scope

https://claude.ai/code/session_01W6eQFStA66EuMKHUFo2rx3
This commit is contained in:
Claude 2026-04-11 22:55:43 +00:00
parent a20ddcbbab
commit fd5a940c89
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5 changed files with 51 additions and 4 deletions

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@ -49,3 +49,31 @@ jobs:
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/rust-cache@v2
- run: cargo test --all-targets
examples:
name: Build Examples
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/rust-cache@v2
- run: cargo build --release
- name: Compile all .ne examples
run: |
for f in examples/*.ne; do
echo "==> Compiling $f"
cargo run --release -- build "$f"
done
- name: Verify ROMs are valid iNES
run: |
for f in examples/*.nes; do
echo "==> Checking $f"
# iNES magic: first 4 bytes must be "NES\x1a"
header=$(od -A n -t x1 -N 4 "$f" | tr -d ' ')
if [ "$header" != "4e45531a" ]; then
echo "FAIL: $f is not a valid iNES ROM (header: $header)"
exit 1
fi
size=$(stat -c%s "$f")
echo " OK: $size bytes"
done