..
arrays_and_functions.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
arrays_and_functions.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
audio_demo.audio.hash
audio: update audio_demo golden, revert unrelated main.rs mapper fix
2026-04-13 01:20:32 +00:00
audio_demo.png
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
bitwise_ops.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
bitwise_ops.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
bouncing_ball.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
bouncing_ball.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
coin_cavern.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
coin_cavern.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
comparisons.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
comparisons.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
function_chain.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
function_chain.png
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
hello_sprite.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
hello_sprite.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
inline_asm_demo.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
inline_asm_demo.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
logic_ops.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
logic_ops.png
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
loop_break_continue.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
loop_break_continue.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
match_demo.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
match_demo.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
mmc1_banked.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
mmc1_banked.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
mmc3_per_state_split.audio.hash
main: write the real mapper byte into the iNES header
2026-04-13 01:27:42 +00:00
mmc3_per_state_split.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
scanline_split.audio.hash
main: write the real mapper byte into the iNES header
2026-04-13 01:27:42 +00:00
scanline_split.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
sprites_and_palettes.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
sprites_and_palettes.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
state_machine.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
state_machine.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
structs_enums_for.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
structs_enums_for.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
two_player.audio.hash
tests/emulator: record audio goldens alongside screenshots
2026-04-12 22:33:48 +00:00
two_player.png
tests/emulator: byte-exact golden-image diffs
2026-04-12 21:30:18 +00:00
uxrom_banked.audio.hash
examples: add uxrom_banked and jsnes golden
2026-04-13 02:04:25 +00:00
uxrom_banked.png
examples: add uxrom_banked and jsnes golden
2026-04-13 02:04:25 +00:00