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void-combat/references.md
Jason Hall dd90d62610 initial commit
Signed-off-by: Jason Hall <jason@chainguard.dev>
2026-01-26 09:37:55 -05:00

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References

This ruleset is inspired by Battlefleet Gothic (Games Workshop, 1999), designed by Andy Chambers.


Primary Sources

Official Publications

  • Battlefleet Gothic Rulebook (Games Workshop, 1999) - The original core rules
  • Battlefleet Gothic: Armada (Games Workshop, 2003) - Expanded fleet lists and campaign rules
  • Battlefleet Gothic 2010 Compendium (Fanatic Press) - Community-updated FAQ and fleet lists

Digital Resources


Community Resources

Articles and Guides

Wikis and References

Fleet Lists and Ship Stats


Key Adaptations in Void Command

This ruleset makes several deliberate changes from the original Battlefleet Gothic rules:

Original BFG Void Command Rationale
I-Go-You-Go turn structure Alternating Activation Reduces downtime, increases engagement
Column shifts for modifiers Flat +/- modifiers Simpler to calculate and remember
Separate ordnance phase Unified Drift phase Streamlines turn structure
Complex blast marker rules Simplified contact rules Easier to track on table
Scatter dice required d12 alternative provided Accessibility for new players

The goal is to preserve the tactical depth and feel of BFG while modernizing the flow of play.


Acknowledgments

Battlefleet Gothic was designed by Andy Chambers and published by Games Workshop. All ship names, faction names, and setting elements are the intellectual property of Games Workshop Ltd.

This fan project is not affiliated with or endorsed by Games Workshop. It is created for personal use and the enjoyment of the BFG community.