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https://github.com/imjasonh/void-combat
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67 lines
2.5 KiB
Markdown
67 lines
2.5 KiB
Markdown
# Void Command
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A tabletop space combat game inspired by Battlefleet Gothic, designed for fleet-scale engagements in the grimdark far future.
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## Overview
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Void Command is a miniatures-agnostic wargame where players command fleets of capital ships, escorts, and attack craft in tactical void battles. The game uses an alternating activation system with command checks, special orders, and a variety of weapon systems including batteries, lances, torpedoes, and nova cannons.
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## Rules
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The core rules are contained in `rules.md` (v1.7), covering:
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- Turn structure and alternating activation
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- Movement and special orders
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- Shooting, lances, and ordnance
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- Boarding actions and ramming
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- Critical damage and catastrophic damage
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- Attack craft and carriers
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- Blast markers and morale
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## Fleet Lists
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Fleet lists are located in the `fleets/` directory:
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### Imperial Forces
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- `imperial-navy.md` - Battlefleet Gothic's finest
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- `space-marines.md` - Adeptus Astartes strike cruisers and battle barges
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- `grey-knights.md` - Daemon-hunting specialists with teleport strikes
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- `adeptus-custodes.md` - Elite golden guardians
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- `adepta-sororitas.md` - Sisters of Battle with faith mechanics
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- `adeptus-mechanicus.md` - Forge world fleets with repair capabilities
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### Chaos Forces
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- `chaos.md` - Traitor legions with Marks of Chaos and Daemon Ships
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### Xenos Forces
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- `eldar.md` - Craftworld Eldar with solar sails and holofields
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- `dark-eldar.md` - Drukhari raiders with shadowfields and pain harvest
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- `orks.md` - Green tide with WAAAGH! energy and ramming
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- `tyranids.md` - Hive fleets with synapse and regeneration
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- `tau.md` - T'au Empire with railguns and combined fire
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- `necrons.md` - Ancient machines with living metal and phase shields
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- `leagues-of-votann.md` - Squats with grudge tokens and ion beamers
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## Balance Testing
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The game has undergone extensive simulated playtesting:
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- `balance-matrix-v4.md` - Current balance state (all 14 factions within 38-65% win rates)
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- `playtesting-battles.md` - Detailed battle reports
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- `imbalanced-lists.md` - Known powerful builds and their counters
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## Getting Started
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1. Read `rules.md` for core mechanics
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2. Choose a faction from `fleets/`
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3. Build a fleet to your agreed points limit (750-1500 pts recommended)
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4. Play!
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## Version History
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- **v1.7** - Current version with alternating activation and natural 2/12 rules
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- Balance patches applied to all fleet lists for competitive play
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## License
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This is a fan project for personal use. Games Workshop owns the Warhammer 40,000 intellectual property.
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