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No description
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| fleets | ||
| balance-matrix.md | ||
| CLAUDE.md | ||
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| README.md | ||
| references.md | ||
| rules.md | ||
Void Command
A tabletop space combat game inspired by Battlefleet Gothic, designed for fleet-scale engagements in the grimdark far future.
Overview
Void Command is a miniatures-agnostic wargame where players command fleets of capital ships, escorts, and attack craft in tactical void battles. The game uses an alternating activation system with command checks, special orders, and a variety of weapon systems including batteries, lances, torpedoes, and nova cannons.
Rules
The core rules are contained in rules.md (v1.7), covering:
- Turn structure and alternating activation
- Movement and special orders
- Shooting, lances, and ordnance
- Boarding actions and ramming
- Critical damage and catastrophic damage
- Attack craft and carriers
- Blast markers and morale
Fleet Lists
Fleet lists are located in the fleets/ directory:
Imperial Forces
imperial-navy.md- Battlefleet Gothic's finestspace-marines.md- Adeptus Astartes strike cruisers and battle bargesgrey-knights.md- Daemon-hunting specialists with teleport strikesadeptus-custodes.md- Elite golden guardiansadepta-sororitas.md- Sisters of Battle with faith mechanicsadeptus-mechanicus.md- Forge world fleets with repair capabilities
Chaos Forces
chaos.md- Traitor legions with Marks of Chaos and Daemon Ships
Xenos Forces
eldar.md- Craftworld Eldar with solar sails and holofieldsdark-eldar.md- Drukhari raiders with shadowfields and pain harvestorks.md- Green tide with WAAAGH! energy and rammingtyranids.md- Hive fleets with synapse and regenerationtau.md- T'au Empire with railguns and combined firenecrons.md- Ancient machines with living metal and phase shieldsleagues-of-votann.md- Squats with grudge tokens and ion beamers
Balance Testing
The game has undergone extensive simulated playtesting:
balance-matrix-v4.md- Current balance state (all 14 factions within 38-65% win rates)playtesting-battles.md- Detailed battle reportsimbalanced-lists.md- Known powerful builds and their counters
Getting Started
- Read
rules.mdfor core mechanics - Choose a faction from
fleets/ - Build a fleet to your agreed points limit (750-1500 pts recommended)
- Play!
Version History
- v1.7 - Current version with alternating activation and natural 2/12 rules
- Balance patches applied to all fleet lists for competitive play
License
This is a fan project for personal use. Games Workshop owns the Warhammer 40,000 intellectual property.